Flocke wrote:Updated and moved everything to the wiki (…)Now you can directly update the content.
Thanks for all your work, but currently I haven't the time to acquaint myself with wiki usage.
Flocke wrote:I'll not keep updating first post and might remove it's content to avoid confusion.
In this case, please enter at least this link into the initial post (bold & blindingly obvious):
http://flocke.bplaced.net/botfwiki/inde ... le-Listing
Flocke wrote:But I believe it's still a good idea to announce meaningful discoveries over here.
We depend on it. I feel it's quite confusing to determine new info in wikis. Unless you know about a spezific update.
Flocke wrote:I didn't test this time but wrote what I remember, so no warrenty.
I’ll also add some doubtful candidates, marked with interrogation point.
=> alienInfo:
0x16 = ? (sar 10h = entry number of home system in systInfo, same as: [ds: 595DA8+1Ah])
0x20 = known empires (bitwise XOR with 01 = card, 02 = fed, 04 = ferg, 08 = kling, 10 = rom)
0x24 = ? same as 0x20 ?
0x28 (5empires * 4bytes) = treaty level (minors) 0=Neutral, 1=Friendly, 2=Affiliated, 3=Member, 4=WAR
0x3C =(minors) 0=free diplomacy, 1=subjugated, 2=restricted diplomacy (membership)
=> EmpsInfo:
Offset 0x0054 to 0x0057 credits (?seems to be ignored?) -> used for F1 emps info display
Offset 0x0058 to 0x005B income (?seems to be ignored?) -> used for F1 emps info display
0x5C = get subtracted from 0x58 (ship maintenance over pop support?)
0x110 (5empires * 4bytes) = treaty label: 0=Neutral, 1=WAR , 2=Alliance , 3=Peace
0x124 (5empires * 4bytes) = treaty stuff unknown 0/1
0x138 (5empires * 4bytes) = trade allowed: 0=NO, 1=Yes
0x15C = ? known minors or same as 0x158 ?
=> systInfo:
0x30 = if 3 -> subjugated system (asm-5039DB), 2= ?
0xAC = ? strcInfo ?
I can't find your locations for the following. Were they lost during forum crash last year?
=> EmpsInfo:
moral (value)
moral (shown text)
dilithium
terraforming value total
terraforming value done
planet bonuses (population/energy/food => pure/normal/much)
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.