
https://youtu.be/1hrP2DrIrfI watch here and check size compared to other ships of era
close-up
Moderator: thunderchero
But note that custom phaser slot values for ships don't allow for shared trek.exe ships slots: viewtopic.php?p=32044#p32044thunderchero wrote: ↑Mon Sep 04, 2023 6:40 pmphaser vectors on phasers?
viewtopic.php?p=59874#p59874
for shared slots I was going to suggest 4 forward "41" left "48" right "44" 2 rearward "42"Spocks-cuddly-tribble wrote: ↑Mon Sep 04, 2023 7:28 pm
But note that custom phaser slot values for ships don't allow for shared trek.exe ships slots: viewtopic.php?p=32044#p32044thunderchero wrote: ↑Mon Sep 04, 2023 6:40 pmphaser vectors on phasers?
viewtopic.php?p=59874#p59874
The list of ship slots can be extended by relocation, but Flocke will hate this for UE compatibility reasons...
Problematic with UE right now is when segment changes overlap. UE has no proper case dependent load implemented, but instead such segments are merged inro one implementation class. When you relocate to a new area never to be used by any other mod, and I can read some fixed pointer location, I can easily implement to optionally load the list from the other location.Spocks-cuddly-tribble wrote: ↑Mon Sep 04, 2023 7:28 pm The list of ship slots can be extended by relocation, but Flocke will hate this for UE compatibility reasons...
I have not loaded model into game just looked at filesBenman2785 wrote: ↑Tue Sep 05, 2023 1:37 am i did used a shared phaser slot A__ for this ship when i extracted it
i dont know how to edit phaser vectors - but 1-6 are foreward and 7 & 8 are aft
did the ship worked for you?
if you did not move them how do you have aft?Benman2785 wrote: ↑Tue Sep 05, 2023 12:24 pm nope - i simply used the easy phaser file for 8 phasers