My 1024 version test installer released

Increasing Game Resolution + patchtool; support/discussion/questions

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Peter1981
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Re: My 1024 version

Post by Peter1981 »

Great work TC :D
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thunderchero
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Re: My 1024 version

Post by thunderchero »

Thanks everyone for the support,

here is the next race preview

The Klingons



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Flocke
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Re: My 1024 version

Post by Flocke »

not bad, not bad at all! :D
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Re: My 1024 version

Post by anjel »

niiiiice, looks really really good 8O
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Re: My 1024 version

Post by Tethys »

The first screenshot looks weird. Is there something wrong with it? Looks like the window is not lined up correctly or the wdf area is too small cutting off the border. But idk..
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Re: My 1024 version

Post by thunderchero »

Tethys wrote:The first screenshot looks weird. Is there something wrong with it? Looks like the window is not lined up correctly or the wdf area is too small cutting off the border. But idk..
Look again, is there something wrong with your eyes?????

lol yeah there was I did not notice it was using the galactic boarder too.

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QuasarDonkey
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Re: My 1024 version

Post by QuasarDonkey »

Looking bodacious dude. Most bodacious 8)

I'm gonna try get all the foreground graphics pack done this week so you can wrap this up ASAP.
That way, you can start on a widescreen version :o
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Re: My 1024 version

Post by thunderchero »

QuasarDonkey wrote:Looking bodacious dude. Most bodacious 8)
I think it looks even better in action :D
QuasarDonkey wrote:I'm gonna try get all the foreground graphics pack done this week so you can wrap this up ASAP.
Sounds great, but you should mainly focus on ferengi the romulan progress; main, redeploy, intel, done and 50% done on deplom screen so that only leaves combat and tech after that.
QuasarDonkey wrote:That way, you can start on a widescreen version :o
I am having enough problems filling up space on some screens, yeah galactic map, bigger would be great, combat area, bigger would also be great, but the other 4 screens what do you do with all that space?

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Re: My 1024 version

Post by QuasarDonkey »

thunderchero wrote:I am having enough problems filling up space on some screens, yeah galactic map, bigger would be great, combat area, bigger would also be great, but the other 4 screens what do you do with all that space?
It doesn't bother me, my computer only supports 1024x768 max. If there is a problem with aspect ratio in widescreen, we can always add black borders left and right :)
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Re: My 1024 version

Post by Tethys »

Good stuff Tc. Might I recommend just leaving the extra space, so that modders can choose which way they want to go? I think that would be the right way to do it ;)

BTW, what does that say in Klingon script? Up near the buttons?
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Re: My 1024 version

Post by Gh0st »

can't wait to see another race preview! Go QD & TC!
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Re: My 1024 version

Post by thunderchero »

Tethys wrote:Good stuff Tc. Might I recommend just leaving the extra space, so that modders can choose which way they want to go? I think that would be the right way to do it ;)
I think between the foregrounds of the vanilla 800x600 QD is making and the psd files from this project, modders should have no problem adjusting to there own needs. But most mods will more than likely create completly new interfaces depending on races used.
Tethys wrote:BTW, what does that say in Klingon script? Up near the buttons?
universal translater malfunction sorry.... :D But I would guess KILL!!!!!
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Peter1981
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Re: My 1024 version

Post by Peter1981 »

@Tethys LHS read phonetically as 'lvwynSghlvw' and RHS reads phonetically as 'ynSlvwynS' to the best of my understanding it is meaningless and is not real klingonese, however it could be a bastardised dialect the first 'lv wyn...' could mean ' ok months ago...' which sounds like the start of a tall tale to me ;)
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Re: My 1024 version

Post by thunderchero »

here are a few more screen shots :D



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anjel
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Re: My 1024 version

Post by anjel »

i don´t understand anything of what does it say lol, but the images looks perfect, i don´t even notice a single pixelation. :wink:
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