updated 9-3-15 1366 x 768 widescreen patch
Moderator: thunderchero
- seanhinkley
- Cadet 2nd Year
- Posts: 7
- Joined: Sat May 03, 2008 2:00 am
Re: New 1366 x 768 widescreen patch
Thank You thunderchero!!!
-
- Cadet 2nd Year
- Posts: 6
- Joined: Mon Jul 25, 2011 1:07 am
Re: New 1366 x 768 widescreen patch
Hate to necro post but can I install this patch to multi mods installed game? I really want this for Galaxies mod! Please help.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7849
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: New 1366 x 768 widescreen patch
this mod was never adapted for any thing other than vanilla.
reason 1 the game was not able to calculate ship placement properly
reason 2 Galaxy mod had many GUI changes and original files were not available.
sorry
thunderchero
reason 1 the game was not able to calculate ship placement properly
reason 2 Galaxy mod had many GUI changes and original files were not available.
sorry
thunderchero
-
- Cadet 2nd Year
- Posts: 6
- Joined: Mon Jul 25, 2011 1:07 am
Re: New 1366 x 768 widescreen patch
Damn, thanks for the reply.
Re: New 1366 x 768 widescreen patch
Hi @ all,
I've got a problem with the resolution of the map:
It looks like the aspect ratio of the map is 4:3?
I installed the game ( Multi installer 1.0.2), the 1366-mod, then I modified the trek.exe with UE (for a bigger galaxy). Then the map ist small as the old game.
Then I used the "bofrespatch-20111119-w32", to fix the resolution, but I don't geht the aspect ratio, how it looked bevor the UE modifie.
What can I do?
Thx
Data: WinXP SP3
I've got a problem with the resolution of the map:
It looks like the aspect ratio of the map is 4:3?
I installed the game ( Multi installer 1.0.2), the 1366-mod, then I modified the trek.exe with UE (for a bigger galaxy). Then the map ist small as the old game.
Then I used the "bofrespatch-20111119-w32", to fix the resolution, but I don't geht the aspect ratio, how it looked bevor the UE modifie.
What can I do?
Thx
Data: WinXP SP3
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7849
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: New 1366 x 768 widescreen patch
before you ran the bofrespatch-20111119-w32 did you extract all the files in the stbof.res to a folder? the patcher needs to read those files to properly set some values.
thunderchero
thunderchero
Re: New 1366 x 768 widescreen patch
yes, I did. But I took an Old stbof.res folder, from an stbof.res without the 1366-Mod.
Maybe that's it ...
/edit:
Nothing happend, if I use the 1366-Mod stbof.res file.
Maybe that's it ...
/edit:
Nothing happend, if I use the 1366-Mod stbof.res file.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7849
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: New 1366 x 768 widescreen patch
Hi Everyone,
this is for vanilla only new version 1366 x 768. it is mainly the same as last version but larger text and images.
I forgot 18 task force added also
BOTF 1.0.2 English-German 1366x768a
here are some screenshots of changes.
thunderchero
this is for vanilla only new version 1366 x 768. it is mainly the same as last version but larger text and images.
I forgot 18 task force added also
BOTF 1.0.2 English-German 1366x768a
here are some screenshots of changes.
thunderchero
Re: New 1366 x 768 widescreen patch
this causes a crash wth uncivil wars 2.0 unfortunatly. is there a way around thisthunderchero wrote:There would be no guarantee that it would work properly.rawsy wrote:would it be possiable to install this over ucw? im not bothered about the loss of correct gui with one of the Klingons.
are you using 1.0.2 or 2.0 UCW
first backup stbof.res and trek.exe from BOTF folder and UCW folder.
copy UCW stbof.res and trek.exe to BOTF folder
then run 1366 patch
copy the stbof.res and trek.exe from botf folder to UCW folder
copy the backed up botf stbof.res and trek.exe to botf folder
good luck, but the Klingon that replaced ferengi would be unplayable and opening gui would also be very messed up
thunderchero
thanks
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7849
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: updated 9-3-15 1366 x 768 widescreen patch
yes, but with a lot of work.rawsy wrote:this causes a crash wth uncivil wars 2.0 unfortunatly. is there a way around this
the reason it crashes is new image sizes/prefixes
new 50 x 50 tga's would need to be created for energy screen with boarders
new ship 270 tga (270 x 225) would need to be created
new resized structure _c tga's (706 x 590) would need to be created
thunderchero
Re: updated 9-3-15 1366 x 768 widescreen patch
Thanks for the response, how come it worked with UCW 1.0.2?
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7849
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: updated 9-3-15 1366 x 768 widescreen patch
2.0 has more added with new file names, while 1.0.2 only replaced existing files (original files)?rawsy wrote:how come it worked with UCW 1.0.2?
did you try to install latest version of 1366 on ucw 1.0.2?
tbh I am surprised it worked
thunderchero
Re: updated 9-3-15 1366 x 768 widescreen patch
it wasnt the latest i tried and i had to flatten my laptop recently that is why i have been trying to set it up again.thunderchero wrote:2.0 has more added with new file names, while 1.0.2 only replaced existing files (original files)?rawsy wrote:how come it worked with UCW 1.0.2?
did you try to install latest version of 1366 on ucw 1.0.2?
tbh I am surprised it worked
thunderchero
thanks
Re: updated 9-3-15 1366 x 768 widescreen patch
hi, thanks for all your hard work.
I'm a long time player but first time on this site. I'm sure others have asked this but is there any fixing the crashing on this patch. every time i get far into it, it crashes or freezes. i know the game had problems from the beginning but was hoping you had any ideas.
thanks again
I'm a long time player but first time on this site. I'm sure others have asked this but is there any fixing the crashing on this patch. every time i get far into it, it crashes or freezes. i know the game had problems from the beginning but was hoping you had any ideas.
thanks again
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7849
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: updated 9-3-15 1366 x 768 widescreen patch
explain problem please.cusack171 wrote:every time i get far into it, it crashes or freezes.
do you think this is related to this patch? or crashing in general?
what OS are you using?
do you use cd install or multi installer?
does it crash on vanilla or mods?
so many questions I could ask but basic info would narrow it down.
I have found game very stable lately using DxWnd now.