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1920 x 1080 GUI project

Posted: Fri Aug 29, 2014 9:52 am
by thunderchero
Hi Everyone,

don't get to excited these change might not even be possible (I will need help with some code)

Here are some updated image in-game (narrow image I hope to have galactic map to right)
opening.jpg
opening.jpg (316.5 KiB) Viewed 4701 times
main map.jpg
main map.jpg (825.25 KiB) Viewed 4697 times
build.jpg
build.jpg (185.62 KiB) Viewed 4701 times
intel.jpg
intel.jpg (176.06 KiB) Viewed 4701 times
diplomocy.jpg
diplomocy.jpg (141.39 KiB) Viewed 4701 times
research.jpg
research.jpg (207.29 KiB) Viewed 4701 times
ships_research.jpg
ships_research.jpg (234.36 KiB) Viewed 4701 times
combat.jpg
combat.jpg (172.97 KiB) Viewed 4701 times
thoughts?

Right now I am seeing if it is possible to keep main map always visible. I am not even sure if that will work :grin:

thunderchero

Re: Something I have been playing with "1080"

Posted: Fri Aug 29, 2014 12:55 pm
by Martok
Wow. If you could pull that off, it would be too awesome for words. Would make playing the game so much easier!

Re: Something I have been playing with "1080"

Posted: Fri Aug 29, 2014 10:34 pm
by thunderchero
Martok wrote: If you could pull that off
that is the question..... :roll:

I took a little shortcut on opening pages, I doubt anyone will mind too much
opening.jpg
opening.jpg (316.5 KiB) Viewed 4701 times
I used the 1366x768 opening images and just centered them. (btw this is in game screenshot)

thunderchero

Re: Something I have been playing with "1080"

Posted: Sat Aug 30, 2014 11:15 pm
by thunderchero
Hi Everyone,

after some testing on main page I had to edit the layout a little. I will see if I can get this in game tomorrow.

this image is actual in game screenshot
main map4.jpg
main map4.jpg (271.03 KiB) Viewed 4741 times
thunderchero

Re: Something I have been playing with "1080"

Posted: Sun Aug 31, 2014 6:01 pm
by thunderchero
Hi everyone,

My biggest fears happened when build, intel, research, diplomacy screens are called the area not used goes black. I was hoping the unused area would continue to display the galactic map area. It looks like the galactic map screen is being destroyed when others screens are called.

I will keep trying to figure it out, but any help would be greatly appreciated

I don't want to put this project back on the shelf. :cry:

thunderchero

Re: Something I have been playing with "1080"

Posted: Mon Sep 01, 2014 8:25 am
by cleverwise
Wow is right! Holy quantum slipstream!

Re: Something I have been playing with "1080"

Posted: Tue Sep 02, 2014 1:43 am
by Martok
thunderchero wrote:Hi everyone,

My biggest fears happened when build, intel, research, diplomacy screens are called the area not used goes black. I was hoping the unused area would continue to display the galactic map area. It looks like the galactic map screen is being destroyed when others screens are called.

Is it possible to still recall the galactic map after any of those screens have been pulled up? Or is it gone for good when it "goes black"?

Re: Something I have been playing with "1080"

Posted: Tue Sep 02, 2014 7:11 am
by thunderchero
Martok wrote:Is it possible to still recall the galactic map after any of those screens have been pulled up? Or is it gone for good when it "goes black"?
it is only not being displayed when other screens are in use. you can get main map back by F1 or right click and use normal menu.

thunderchero

Re: Something I have been playing with "1080"

Posted: Tue Sep 02, 2014 9:43 pm
by thunderchero
Hi Everyone,

I contacted QD for help, when he finds so time I hope to progress more.

right now I am getting close to having the fed GUI complete so code changes can be tested better.

any way I just finished the research screens and here is in-game screenshot of ship view. :grin:
research_ship.jpg
research_ship.jpg (240.33 KiB) Viewed 4713 times
thunderchero

Re: Something I have been playing with "1080"

Posted: Thu Sep 04, 2014 9:38 am
by thunderchero
Hi Everyone,

I have updated first post with in-game screenshots (narrow image I hope to have galactic map to right)

ran into 2 funny things.

first here is image of zoom in map.
zoom_in.jpg
zoom_in.jpg (538.2 KiB) Viewed 4704 times
here is zoomed out
zoom_out.jpg
zoom_out.jpg (811.19 KiB) Viewed 4704 times
I will need to adjust zoom in galaxy setting :grin:

also the sectors got so big the check.tga for territory was too small.

and yes I did edit the territory colors. but I also noticed the Klingon and federation check.tga had a different pattern (dots closer) these files have all the same pattern.

thunderchero

Re: 1920 x 1080 GUI project

Posted: Thu Sep 04, 2014 8:59 pm
by adi
:up:

If you pull this off i promise i'll buy a desktop with a 1920x1080 monitor; scouts honor!

kudos!

Re: 1920 x 1080 GUI project

Posted: Fri Sep 05, 2014 5:25 pm
by thunderchero
adi wrote:i promise i'll buy a desktop with a 1920x1080 monitor
I did not start using one until last year, now I can not stand using any thing less.

mine is not that big 21.5 inch :grin:

thunderchero

Re: 1920 x 1080 GUI project

Posted: Fri Sep 05, 2014 7:43 pm
by Flocke
I'm already having an eye on the 4k ones.
They dropped alot in price! Counting for the pixel price, by now they cost no more than the full hd ones.

And I have no doubt in some time we'll have BotF work in 8k+ resolution on a 40+" screen or multi monitor setup. :D :D
Love the high res galaxy map! :up:

Re: 1920 x 1080 GUI project

Posted: Tue Sep 16, 2014 8:47 pm
by anjel
love the work tc have been doing !!! :up: :up: :up:
at last i can see you are among us high-res guys, lol