GUI fnt trek.exe locations

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thunderchero
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GUI fnt trek.exe locations

Post by thunderchero » Wed Mar 16, 2016 3:00 pm

I have always been asked why wdf did not change fnt file used many times, some fnt selection are controlled by trek.exe.

here are all the locations I could find.

note if line starts with "proc" i could not see any change, this could have been for many reasons like not a multi player game, required action did not happen that turn, ect. I will update when effect object is confirmed.

This is call I used to locate locations
43AF30 0x3a330 proc Game_Empire_GetFontFilename near sub system

ingame tool tip boxes text
0x000011a7 0F

Main screens tool tips text (note: once game has been entered location above is used)
0x00001553 0F

proc Archive_LoadSave_438740 near (no change observed)
0x00037b4d 0F

proc Archive_LoadSave_438740 near (no change observed)
0x00037b74 14

proc Game_Empire_43BAF4 (no change observed)
0x0003b246 0F

proc Game_Empire_43BAF4 (no change observed)
0x0003b26e 14

proc Game_Empire_43BAF4 (no change observed)
0x0003b29b 1C

*dialog.wdf text for "Processing Turn"
0x000573fd 14

*txtdlg.wdf text for "A human player is in a tactical combat"
0x00074aed 14

*tactscn.wdf text for "frames per second" in combat with "t" keyboard short cut
0x00094736 09

proc UI_Tactical_TactScn_4A2BC8 (no change observed)
0x000a2084 0F

*btxtinf.wdf in *tactscn.wdf text for ship info right side of listbox
0x000a20b6 0F

*btxtinf.wdf in *tactscn.wdf text for ship info ship name at top
0x000a20ed 14

*btxtinf.wdf in *tactscn.wdf text for ship info left side of listbox
0x000a215e 0F

proc UI_Tactical_TactScn_4A3750 (no change observed)
0x000a2c01 0F

proc UI_Tactical_TactScn_4A3750 (no change observed)
0x000a2c4e 0F

proc UI_Tactical_TactScn_4A3750 (no change observed)
0x000a2c69 14

proc UI_Tactical_TactScn_4A3750 (no change observed)
0x000a2d1b 0F

*tactscn.wdf text for "playback" upper right and text in combat area
0x000a6c56 09

*tactscn.wdf text in combat area "beam %"
0x000ac427 09

*intel.wdf textbo for Intel Strength left side
0x000ba8a1 14

*intel.wdf textbox for Intel Strength right side
0x000ba8d0 14

opening.wdf text for version lower right
0x000cf8f4 0F

*techosh.wdf and *techost.wdf textbox "status" left side "status"
0x000d2625 14

*techosh.wdf and *techost.wdf textbox "status" right side "available"
0x000d2649 14

*techosh.wdf ship stats left side
0x000d3fef 0F

*techosh.wdf ship stats right side
0x000d4020 0F

*techost.wdf structures stats left side
0x000d4629 0F

*techost.wdf structures stats right side
0x000d464d 0F

*techf.wdf textbox "status" left side
0x000d54ac 14

*techf.wdf textbox "status" right side "available"
0x000d54cd 14

*techl.wdf textbox "req.rp" left side
0x000d697d 14

*techl.wdf textbox "req.rp" right side
0x000d69a1 14

proc UI_MainGal_4D8060 (no change observed)
0x000d7476 0F

; void __fastcall UI_MainGal_InitScreen(const char *wdfname) (no change observed)
proc UI_MainGal_InitScreen
0x000d942b 14

*maingal.wdf textbox sector location/info left side
0x000dbb7e 14

*maingal.wdf textbox Scan Strength right side
0x000dbbb8 14

*maingal.wdf system names on main map for majors
0x000e00ef 09

proc UI_MainGal_MapsName_4E0F10 (no change observed)
0x000e04c8 09

proc UI_MainGal_MapAI_4E3170 (no change observed)
0x000e268a 09

proc UI_MainGal_MapAI_4E33E0 (no change observed)
0x000e290f 09

proc UI_MainGal_MapAI_4E3E80 (no change observed)
0x000e33b5 09

proc UI_MainGal_MapAI_4E4218 (no change observed)
0x000e3774 09

proc UI_MainGal_MapAI_4E4510 (no change observed)
0x000e39c5 09

proc UI_MainGal_MapAI_4E46A0 (no change observed)
0x000e3c53 09

proc UI_MainGal_MapAI_4E46A0 (no change observed)
0x000e3de6 09

proc UI_MainGal_MapAI_4E46A0 (no change observed)
0x000e4012 09

proc UI_MainGal_MapAI_4E46A0 (no change observed)
0x000e4116 09

proc UI_MainGal_MapAI_4E4DB0 (no change observed)
0x000e428c 09

proc UI_MainGal_MapAI_4E4F00 (no change observed)
0x000e440f 09

proc UI_MainGal_MapAI_4E50E8 (no change observed)
0x000e459f 09

proc UI_MainGal_MapAI_4E50E8 (no change observed)
0x000e465f 09

proc UI_MainGal_MapAI_4E50E8 (no change observed)
0x000e4772 09

proc UI_MainGal_MapAI_4E59A0 (no change observed)
0x000e4eec 09

proc UI_MainGal_MapAI_4E6A70 (no change observed)
0x000e5f13 09

proc UI_MainGal_InfoBox_4E8A80 (no change observed)
0x000e7eff 0F

proc UI_MainGal_InfoBox_4E8A80 (no change observed)
0x000e7f94 0F

*maingal.wdf empire info credits and credit per turn
0x000e963b 0F

*maingal.wdf empire info "+* dilth" left
0x000e9784 0F

*maingal.wdf empire info "* events" right
0x000e9831 0F

c_tfship.wdf ship stats text on right
0x000ea7e5 0F

proc UI_MainGal_TFShip_4ED0D0 (no change observed)
0x000ec5ae 0F

*labor.wdf text above each type
0x000f1650 0F

*solars.wdf text for "generated credits" (only displays with nothing in build queue)
0x000f1fc8 0F

*solbld.wdf text top line of listbox
0x000f436d 0F

*solars.wdf text for "morale" in system info
0x000f51b5 0F

*solars.wdf text for "food, industry, energy, research, intel" in system info
0x000f5297 0F

*solbld.wdf text when hover on upgrade only chages left side only of description
0x000f554d 0F

*solbld.wdf text when hover on upgrade only chages right side only of description
0x000f5586 0F

*solars.wdf text for system name
00x00f676f 1C

*solbld.wdf text "build list"
0x000f8165 14

*labor.wdf text for "production"
0x000f8364 14

*senergy.wdf text for "energy management"
0x000f8469 14

*solars.wdf text for build type "Automatic/manual"
0x000f880f 0F

*solars.wdf text for "build queue"
0x000f884f 1C

*solcur.wdf text (side text scrap, morale)
0x000f95e3 0F

proc UI_SolarSys_SListBox_4FA0B0 (no change observed)
0x000f98ea 14

proc UI_SolarSys_SListBox_4FA0B0 (no change observed)
0x000f9a05 0F

*solcur.wdf text text for "current structures"
0x000fa585 1C

*_sysmap.wdf text for system info pop, max pop, groth rate, orbitals
0x000fb5fb 0F

*_shpdpy.wdf text for galaxy speed, galaxy range, scan range
0x000fe538 0F

*_shpdpy.wdf text in listbox below large ship image when ship selected or hovered
0x000fe8ac 0F

*summary.wdf text for systems "food and morale" columns
0x0010233a 0F

*summary.wdf text for relationships all inside columns
0x0102929 0F

*mrwin.wdf text for "race name"
0x00104778 14

power.wdf empire names
0x00106516 14

proc UI_MultPlay_ChatWind_PrintMsg (no change observed)
0x00108c6a 0F

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