thunderchero wrote:great I can't wait to hear about this one.
thunderchero
We've stopped now, severenth had to go, now that I'm sitting at his border
We'll continue on saturday as far I understood.
I choosed the Romulans and severenth the Cardassians.
Has been a great game, at least for me, although my 2nd systems were shit this time. One with 145 population and +35 by terraform and the other with 90 population and + 75 by terraform.
First thing I thought is shit, I can't ask for restart.
So we played and I decided I'd better get some better systems. I've been on the right and found the Klingon on the middle bottom. First thought I'd fight him, but then figured the card has made diplomatic contact, so went to the top instead. Found the Ferengi and soon declared war. Used some destroyers to get more money and the ferengi gave me great training targets!
By turn 25 the Ferengi Alliance has fallen and my economy grew up.
I've signed peace with the Klingons 12 turns before or something and didn't want to meet the Cardassian yet. In meantime I also found the federation next to the Ferengi and I knew the Cardassian would be behind them.
So I continued building up my fleet and colonized a few systems.
Severenth got affiliated with the Klingons and the Federation, I instead decided to sabotage the Federation and to demand some money from the Klingons. Got about 20k Cr in total, and when 25turn peace treaty with Klingon was over, I declared war at him.
Severenth still kept away, and looking at the statistics I knew why
After conquering the first klingon system, severenth turned up and began to sabotage me. But with above 4000 intel I'm quite prepared myself and not many attacks went through yet.
A few turns later, the Klingon has fallen as well and I'm having 25 systems right now with an awesome fleet.
I've also conquered a federation colony cause severenth got them to declare war on me. Ok, they didn't like me anyway due to all the sabotage.
Half the map is green by now and I'm producing ships en mass, although I'm loosing many credits each turn for supporting them.
It's turn 50 and I think I can tell this game to be won, with my 2 fleets of scouts, 3 fleets of (mostly veteran) destroyer, one fleet of hc, 2 fleets of tts at his border and a few other ships on the way, but we'll see on saturday.
Man, didn't thought it could turn out that well with such bad starting systems.
cheers
p.s. screens will follow when game is finished
edit: had to correct the starting system size, although I fealt like first system only was 100+25 it actually was 145+35.