(Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Ultimate Dominion Mod; showcase and support/discussion/questions/suggestions/reviews

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Martok
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Post by Martok »

Wow, TC. Those look damn good, especially the empire screen!
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thunderchero
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Post by thunderchero »

Thanks Martok,

I have already completed 245 tga file, 8O and still have 67 more to do, :D

So progrees this weekend was very good, At least I think so.

Research screen is done now, all small tga done for Diplomacy screen (11 main tga's still left), Then just 56 misc tga's (scrap messages screen ect) and I think feds will be done.

I have also been looking at dominion GUI interface (incomplete as well), But it still needs 425 tga's (+other that would need redone that are incomplete) :cry: So am not sure if or not this will be attempted. :?:

here is research screens

managment screen
tech screen

object screen

thunderchero
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ravennight
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Post by ravennight »

Just wanted to give you guys a heads up....

The Klingon MaveQ is not a product of Maddoc Software. It was designed by me and is owned by Nightsoft.

Usage is fine as long as you give proper credit.
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thunderchero
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Post by thunderchero »

ravennight wrote:Just wanted to give you guys a heads up....

The Klingon MaveQ is not a product of Maddoc Software. It was designed by me and is owned by Nightsoft.

Usage is fine as long as you give proper credit.
Hi ravennight,

I sent you a PM, The ship uses name only "MaveQ" your model was not able to be convert to BOTF format. But very nice model.

As some of you may have notice next update has been delayed, but have had some time to look at dominion interface :roll:

Here is preview of intel screens

Image
Image
Image

any thoughts

thunderchero
Last edited by thunderchero on Thu Jul 15, 2010 11:21 pm, edited 2 times in total.
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redhat
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Post by redhat »

one word: wow! it looks absolutely stunning....very nice work :D
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Tethys
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Post by Tethys »

Awesome work! I cant wait to see it in the next update! XD
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thunderchero
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Post by thunderchero »

Thanks for the support guys,

I will get as much as I can done before next update but it will not be completed for awhile. I hope by end of tournament. :wink:

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henka
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Post by henka »

Wow this looks really amazing 8O
I'll have to play as Dominion next time :D

There is a minor issue with the Empire Screen which is surely related to botf itself rather than to UDM. When you have colonized more than 100 planets (i played on UDM 3.0.1 with large map) the "Systems held" value is not displayed, maybe because of insufficient space.

click here for an example picture
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eber3
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Post by eber3 »

henka wrote:When you have colonized more than 100 planets (i played on UDM 3.0.1 with large map) the "Systems held" value is not displayed, maybe because of insufficient space.
My guess is that there might not be a hundredth's place digit programmed in for that value.
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thunderchero
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Post by thunderchero »

Hi Everyone,

here are a few more screen shot of dominion interface.

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Image

Image

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Image

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Image

Image

Just click on image for full size view

thunderchero
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Tethys
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Post by Tethys »

Most impressive TC! i like them alot! Good job successfully changing Ferengi interface to look much more like Dominion! 10/10
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toffeeblue
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Post by toffeeblue »

Not been on here in a year. New job housing etc. (This is my second profile on here, was on here back in 2004/2006 under a different profile).

Just downloaded the BOTF multi and UDM multi installer for my new laptop for a game most of tonight.

Just wanted to post my appreciation to all the people who've made such great Mods.

You've kept this great game alive for so long.

Off to go enjoy the game tonight.
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WriterNotViking
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Phaser problem

Post by WriterNotViking »

Good day,

Ultimate Dominion Mod III is the first Mod I've tried, and so far it looks fantastic. BOTF was always fun, but I've often wished many things had been done differently. Somehow, most of these were addressed in this mod, so I'm very happy to have found it. I can't imagine the amount of work that must have gone into this project, so I'd like to add my voice to the multitudes expressing their sincere gratitude and admiration.

I seem to be having a small issue, however. Phasers and disruptors and the like show up as plain grey, sometimes green lines, which seem too thick. Shield impacts are the same color and completely obscure the vessel being hit. Torpedoes show up fine, but they also generate grey shield impacts. I believe I downloaded the latest version available. Has anyone else had this problem, and is there a known fix?
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Tethys
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Post by Tethys »

Ive been wondering how to change shield effects, but it seems that they do not use any .GIF files, only a .hob file controls them... I agree with you about making the phasers thinner too.
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WriterNotViking
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Post by WriterNotViking »

Tethys wrote:Ive been wondering how to change shield effects, but it seems that they do not use any .GIF files, only a .hob file controls them... I agree with you about making the phasers thinner too.
Thank you for your reply. May I infer from your post that this is a known problem?
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