because they've got no UI graphics yet. We once had one for the Khaorons as you can see here:
but for obvious reasons we couldn't take it over to our new content, it's too much botf graphics.
Once someone creates all ~30 menu and button graphics, the remaining two races will become playable.
I should also give a few important hints on installation and game controls in order to make life easier for new players:
- Installer is multilanguage, the language chosen there determines game language later-on.
- Moving mouse above turn end button to the upper left corner on the screen activates options menu bar where you can see save your game or open in-game chat.
- At first start, a bote.ini settings file is created. It will be either located at bote main folder or your documents and settings folder. If it is not created or nowhere to be found, set yourself write permissions for bote main folder. The ini allows to set difficulty levels (BABY, EASY, NORMAL, HARD and IMPOSSIBLE in capital letters) and several other options for map creation and music/sound.
- Scrolling on the map has been made easier. Instead of using scrollbars (which still can be enabled back again in bote.ini) you can now have your left mouse button pressed down and move the mouse around the map to have it scrolled quickly.
- Switching systems in buildmenu gets easier when you use your extra mouse buttons or cursor left and right.