In UE you could find these attributes with values between 0 and 2, which are all the same for every empire:
- Worthless
Dilithium
Food
Energy
Poor Industry
Average Industry
Prime Industry
Distance
Trade
Near Minor
Galaxy Density
Military
Random
- Is worthless a kind of threshold, which will be applied on the average ratings from the other values?
- Does the AI allocate a system to one of these three Industry Types before colonization?
- Makes the high value in the distance attribute, systems, which are far away, more or less attractive for the AI?
- Which influences do the other attributes have?
- Do these settings only have influence of decisions regarding colonization or even conquering?