(Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Ultimate Dominion Mod; showcase and support/discussion/questions/suggestions/reviews

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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by robertbc73 »

That makes sense, thank you.
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Parallax »

I want to first thank you, Thunderchero, for such an amazing mod that encompasses so much of what I would want over the original game. I have been playing BOTF since it was released, but only tried out mods in the past 5 years or so; since 2012, this has been almost exclusively UDM. The version I am playing is 3.0.1dc, and I just noticed that there is the possibility of trying it in 1024 (widescreen, perhaps). My question: is this this larger screen possibility still supported in the newest release (3.0.1dda) or merely in the previous incarnation?

My current game's saves are under dc, so I am likely to try out the different graphics first before attempting to patch -- but would love to know for the future.

Thanks in advance
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by thunderchero »

Parallax wrote:The version I am playing is 3.0.1dc, and I just noticed that there is the possibility of trying it in 1024 (widescreen, perhaps).
no widescreen version available for UDM. only wide screen was test vanilla version.
topic
viewtopic.php?f=96&t=2811
download link
https://www.armadafleetcommand.com/get- ... le_id=1958
Parallax wrote:My question: is this this larger screen possibility still supported in the newest release (3.0.1dda) or merely in the previous incarnation?
The 1024 UDM patch works on all version.
download link
https://www.armadafleetcommand.com/get- ... le_id=1958

adding any patch mid game is not suggested, but in most cases it is not a problem.

version dda is not a patch it is a full install. you would need to uninstall older version first.

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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Parallax »

I was wondering if it was widescreen...alas. But still, progress!

Not a patch--newer version--gotcha, I will try that after my current game wraps up, then. Thanks for all the advice!
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Deano23285 »

hey thunder, great work with the mod but i have a question, on Advanced level Fed how come some of the starting ships have damage to the hit points? also is there a way through ultimate editor to change this?
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Deano23285 »

Duflux wrote:What was the reasoning behind this change?

We play Multi-player mostly and having a fleet of ships fly into your space and hover above your home world while in a non aggression or friendship seems a little broken, they could just Declare war and there's nothing you could do to stop them? :shock:

Or am i missing something here?

Thanks.
i'm not a fan of it either, is there a way of reversing it?
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by thunderchero »

Deano23285 wrote:i'm not a fan of it either, is there a way of reversing it?
you would have to restore original code from this post
viewtopic.php?f=123&t=2200

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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Deano23285 »

Ah perfect. How do I make the changes?
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by thunderchero »

Deano23285 wrote:Ah perfect. How do I make the changes?
you would need to hex edit the trek.exe

at 0x5e431

90 90 90 90 90 90

to

0F 85 CC 00 00 00

this change is only for keep empire borders locked after signing a non aggression treaty. The extended territory is a different code change. :wink:

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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by adi »

this would be a good candidate for a patch
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Maddin1701 »

Hey guys,
first: Thanks for this very cool Mod.

I've played Cardassians and I fight against the Dominion. The Dominion Fighter ist as big as a Galor-Class cruiser. Is it a bug?
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by thunderchero »

Maddin1701 wrote:I've played Cardassians and I fight against the Dominion. The Dominion Fighter ist as big as a Galor-Class cruiser. Is it a bug?
more of an error than a bug, the scale looks like it got reversed for Lambda (bug ship) and Zeta (Heavy Attack Cruiser)

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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Maddin1701 »

thunderchero wrote:
Maddin1701 wrote:I've played Cardassians and I fight against the Dominion. The Dominion Fighter ist as big as a Galor-Class cruiser. Is it a bug?
more of an error than a bug, the scale looks like it got reversed for Lambda (bug ship) and Zeta (Heavy Attack Cruiser)

thunderchero
can i fix the error by myself?
(I'm not a modder, just a user :oops: )
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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by thunderchero »

Maddin1701 wrote:can i fix the error by myself?(I'm not a modder, just a user)
not at this time.

it would require new hob files (models need to be reconverted). I do not even have replacement files ready yet.

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Re: (Updated 4-2-14) Ultimate Dominion mod III 3.0.1dda

Post by Maddin1701 »

thunderchero wrote:not at this time.

it would require new hob files (models need to be reconverted). I do not even have replacement files ready yet.

thunderchero
no problem, it's still an awesome mod :wink:
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