Hello,
don't know if someone reported the following issue before (couldn't find a posting):
If a scout (eg. scan range 3) has lower scan range than a cruiser (eg. scan range 4) and these ships were grouped together, the group gets the scout scan range (eg. 3 , which results in an effective reduction).
Edit 18.07.15:
had to add, this issue was observed with a modded version.
Ship scan range issue (mod related)
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- Raider Echo3
- Cadet 3rd Year
- Posts: 14
- Joined: Wed May 27, 2015 11:58 am
Ship scan range issue (mod related)
Last edited by Raider Echo3 on Sat Jul 18, 2015 4:15 am, edited 1 time in total.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7849
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: Ship scan range issue
Hi Raider Echo3,
I tried to duplicate above using vanilla and could not. was this a mod? if so what one.
but speed will do as you described. slowest ship speed will be task force max speed.
thunderchero
I tried to duplicate above using vanilla and could not. was this a mod? if so what one.
but speed will do as you described. slowest ship speed will be task force max speed.
thunderchero
- Raider Echo3
- Cadet 3rd Year
- Posts: 14
- Joined: Wed May 27, 2015 11:58 am
Re: Ship scan range issue (mod related)
Hi Thunderchero,
what a shame. Should have doublechecked before posting.
Thanks for responce and checking. Next week I will check myself. I'm afraid that my mod had some issues (more).
I will report on monday or thuesday.
what a shame. Should have doublechecked before posting.
Thanks for responce and checking. Next week I will check myself. I'm afraid that my mod had some issues (more).
I will report on monday or thuesday.
- Raider Echo3
- Cadet 3rd Year
- Posts: 14
- Joined: Wed May 27, 2015 11:58 am
Re: Ship scan range issue (mod related)
Took a few days more before I made the check.
The good thing: taking into account the little time I had for the checks the issue seems to be (save)game-related, not mod-related or botf-related. I could not repeat the issue with different versions or find an explanation for the two games where this happened.
Bad thing that I didn't take enough time for broader test series.
Sorry for the "Zeitungsente"
The good thing: taking into account the little time I had for the checks the issue seems to be (save)game-related, not mod-related or botf-related. I could not repeat the issue with different versions or find an explanation for the two games where this happened.
Bad thing that I didn't take enough time for broader test series.
Sorry for the "Zeitungsente"