Pioneer Universum Mod

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Axis
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Pioneer Universum Mod

Post by Axis »

I'm thinking of creating a mod, this time with 1920 x 1080 resolution.

It will have almost totally redesigned Federation GUI, some changes to Romulans, Klingons, Cardassians and the Ferengi.

So far I've thought that the first version won't have much changes from the original game.


Here's screenshot from the game :

Here's Federation main screen of a solar system with 9 planets and my own design of a Gaia-type, class X planet :
9Planets.jpg
9Planets.jpg (844.85 KiB) Viewed 11510 times
One might also notice that I've increased the max populations a lot.
Last edited by Axis on Thu May 18, 2023 2:57 am, edited 6 times in total.
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Re: Pioneer Universum Mod

Post by Axis »

So, what do people think?

I think I need some help when creating the file itself, when I'm ready.
Last edited by Axis on Mon Jun 07, 2021 3:15 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by Axis »

Build screen :
Finished Build.jpg
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Last edited by Axis on Sat Feb 11, 2023 1:29 am, edited 2 times in total.
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Re: Pioneer Universum Mod

Post by Axis »

Diplomacy screen :
Diplomacy.jpg
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Last edited by Axis on Mon Jun 07, 2021 3:15 am, edited 1 time in total.
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Re: Shades of Grey

Post by thunderchero »

Axis wrote:I think I need some help when creating the file itself, when I'm ready.
be sure to keep track of edited files (UE will keep track as long as all file are added with UE) also I hope you started with a clean vanilla install.
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Re: Pioneer Universum Mod

Post by Axis »

I started from scratch, 800 x 600 Vanilla, and I haven't used anything but UE, some modifications with hex editor (is hex editing a problem? I mean, I think I should keep track of those changes too, right?).

Here comes what I have done so far with hex editor :
1. Federation font colors.
2. Gaia-type planet.
3. Shipspeeds increase (from 5 to 99).
Last edited by Axis on Thu May 18, 2023 2:58 am, edited 8 times in total.
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Re: Shades of Grey

Post by thunderchero »

Axis wrote:some modifications with hex editor (is hex editing a problem? I mean, I think I should keep track of those changes too, right?).
if you only edit the trek.exe it is no problem. QD created a little tool for me to compare original to edited and create list of hex changes that is used during install.
if you edit any other files such as English.snd, alt.res, any video, ect. those files overwrite backup files when installing.

so a file list of other edited files is all that is needed to keep track of, if you need to edit any.
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Re: Pioneer Universum Mod

Post by Axis »

Tech field database :
Techdatabase.jpg
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Last edited by Axis on Sat Feb 11, 2023 1:31 am, edited 2 times in total.
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Re: Shades of Grey

Post by Martok »

Looks good, Axis!
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Re: Pioneer Universum Mod

Post by Axis »

Thanks Martok! :up: I think so too.
Last edited by Axis on Thu May 18, 2023 2:58 am, edited 3 times in total.
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Re: Pioneer Universum Mod

Post by Axis »

Intel management :
Alive.jpg
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Last edited by Axis on Sat Feb 11, 2023 1:30 am, edited 4 times in total.
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Re: Pioneer Universum Mod

Post by Axis »

Green-blue theme for romulans then (with a hint of grey).
Last edited by Axis on Thu May 18, 2023 2:58 am, edited 3 times in total.
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Re: Pioneer Universum Mod

Post by Axis »

Allright, this is more like it, more romulan :
Romulans 2.jpg
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Last edited by Axis on Mon Jun 07, 2021 3:16 am, edited 1 time in total.
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Re: Shades of Grey

Post by Martok »

Pretty! As someone whose favorite race in BOTF is the Romulans, I heartily approve. :up:
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Re: Pioneer Universum Mod

Post by Axis »

If anybody knows decent background images for this resolution, I'd take them (Feds have already a good one, and Roms might have one too, not that one above though).

I need at least 3 good ones (for the rest), they don't have to be in colors, at least 1920 x 1080, quite dark and stars small, so you don't confuse them with star systems.

Good nebula images I can take too (for galaxy maps).

More than 3 is always better, then I can decide which ones are the best.
Last edited by Axis on Sat Feb 11, 2023 1:30 am, edited 2 times in total.
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