station modification and race ship construction

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USSOddysey
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station modification and race ship construction

Post by USSOddysey »

Hey all iv figured it out and im sharing it with you to re modifiy a alien race you have to select a ship a favourite race all you got to do is select a race with ships already and then you got to change the picture of the alien race then the ship design to the alien race its me pal 28 to modifiy stations im working on that. i keep getting a bug im trying to modify the edo to be the bajora with the terok nor monstor but somethink else keeps showing up am i doing somethink wrong here can you help on this i need help with that just the image to work in the chess mode and battlemode for the terok nor station

The image shows the minosons instead of terok nor do you know whats wrong? is that when there is duplicate?
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Re: station modification and race ship construction

Post by thunderchero »

in vanilla,

the minosons (combat drone) is a monster and not associated with any race.

the edo guardian is also a monster but is associated with edo.

since we have no details to your current changes it is impossible to help you.

1. are you editing a mod?

2. what changed did you make to cause this issue?

3. what are you trying to accomplish?
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Re: station modification and race ship construction

Post by USSOddysey »

to thundercheros questions thanks for your reply as first

im trying to redit a mod with a race from the current mod im trying to remodify aliens with ships to a station or somethink does that help? iv got everythink i need i just need to remodify the edo to the bajora with terok nor.
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Re: station modification and race ship construction

Post by thunderchero »

you did not give much info, so this is just general info.

1. with UE you would need to edit the race info for edo to Bajor
2. with UE you would need to change/add the ship info for the alien edo Guardian and add terok nor (terok nor model and all files must use t05 prefix)
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ship starting condition

Post by USSOddysey »

Ok how does this sound how do i start up my own ships in the game? on the NBU Mod?
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Re: ship starting condition

Post by thunderchero »

USSOddysey wrote: Tue Oct 31, 2017 6:02 pm Ok how does this sound how do i start up my own ships in the game? on the NBU Mod?
for what race? major or minor? if changing edo to bajor follow my above instructions.
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Re: station modification and race ship construction

Post by USSOddysey »

(Thunderchero wrote: for what race? major or minor?) the race is for major home system the federation how do i set up ships there on the starting conditions
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Re: station modification and race ship construction

Post by thunderchero »

once again more info needed,

1. standard starting ships is determined by tech level of ships and starting tech.

2. I suspect you are wanting something like UDM has (starting fleets)
viewtopic.php?f=121&t=734#p18079
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Re: station modification and race ship construction

Post by USSOddysey »

Thunderchero that option starting fleets is what I need can you give me the code for galaxy class to have 1000 1000 ships in each colony in the starting fleets I need the galaxy class code my computer is super fast so don’t worry about game turns (basically I need the starting up code for galaxy class starship I also need the 1000 number code as well once more don’t worry about game turns.
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Re: station modification and race ship construction

Post by USSOddysey »

USSOddysey wrote: Fri Nov 10, 2017 1:02 am Thunderchero that option starting fleets is what I need can you give me the code for galaxy class to have 1000 1000 ships in each colony in the starting fleets I need the galaxy class code my computer is super fast so don’t worry about game turns (basically I need the starting up code for galaxy class starship I also need the 1000 number code as well once more don’t worry about game turns. And the race is federation and Vulcans starting fleetings
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Re: station modification and race ship construction

Post by thunderchero »

sorry, I know of no code changes that would do that.
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