1. I did not see an autosave located in the main folder, assuming it would be named as such (or save etc) and in that folder.
2. I have not tried compatibility as you state it works fine under windows 7, however I can. I also have not tried an 'official' clean boot, but I have done everything else (and I don't/won't use any third party driver 'updater'). I could try a clean boot maybe over the weekend, for testing purposes; but I will start with compatibility options when I have time and then let you know the outcome.
Game crashes upon map generation
Moderators: thunderchero, Iceman
Re: Game crashes upon map generation
Savegames are not stored in the game's folder. Should be in something like:
C:\ (...) \AppData\Local\Star Trek Supremacy\Saved Games
But you can check if there is an autosave by selecting Load Game and see if there's any savegame to be loaded. If it's a clean install, if anything, there should only be the autosave - but I think autosaving only kicks in after you end turn(s).
C:\ (...) \AppData\Local\Star Trek Supremacy\Saved Games
But you can check if there is an autosave by selecting Load Game and see if there's any savegame to be loaded. If it's a clean install, if anything, there should only be the autosave - but I think autosaving only kicks in after you end turn(s).
Re: Game crashes upon map generation
When I try to load a game, there is nothing to select from.
I also found the save game folder, it is empty.
I also found the save game folder, it is empty.
Re: Game crashes upon map generation
Yeah, since no turn had been processed yet.
Check your PM.
Check your PM.
Re: Game crashes upon map generation
Changing compatibility to XP SP3 did the trick!
Re: Game crashes upon map generation
Yes, it did. Just to confirm for anyone reading... I got playing in my limited free time (finally), and as such forgot to politely respond.
I had no further issues with the game until turn 77, per my PM to you. You stated a Comet Strike (I assume turn event) caused the issue, so I seem to have prevailed against the Topic's issues, thanks again!
Other Thoughts: I really was just trying to exhaust all options of NOT using Compatibility since you stated you had no issues with it on Win 7x64 - I am still curious as to why...
I had no further issues with the game until turn 77, per my PM to you. You stated a Comet Strike (I assume turn event) caused the issue, so I seem to have prevailed against the Topic's issues, thanks again!
Other Thoughts: I really was just trying to exhaust all options of NOT using Compatibility since you stated you had no issues with it on Win 7x64 - I am still curious as to why...
Re: Game crashes upon map generation
Yep, the game crashed when a Comet Strike hit a minor race's homeworld that was a member of your empire, annihilating that minor - the crash is not related to the event itself, but to the SitRep that is sent to all civs informing about it. I'll take a look at it asap (though I think I have already improved that code since the last release, can't recall).
It is strange, yes. I just "installed" the game on a Win10 machine, and after installing the pre-reqs, everything went smoothly.
It is strange, yes. I just "installed" the game on a Win10 machine, and after installing the pre-reqs, everything went smoothly.
Re: Game crashes upon map generation
Iceman, whats ur win10 version at the time of test?
did you try to update it to 1803 or whatever is the latest one?
when i was testing it last time, game worked like a charm on win10 64bit, for over 150turns. but as soon as i updated win10 to latest version, game became crashable, with all those invisible/grayed buttons,etc.
Do you want a test on win 2016?
did you try to update it to 1803 or whatever is the latest one?
when i was testing it last time, game worked like a charm on win10 64bit, for over 150turns. but as soon as i updated win10 to latest version, game became crashable, with all those invisible/grayed buttons,etc.
Do you want a test on win 2016?
Re: Game crashes upon map generation
Pro 1803.
I havenºt tested the game thoroughly in that machine, though. Of all the identified issues, I only bumped into one - the Send button in the Diplo screen IIRC.
Sure, thatºd be cool!
Glad to see you back.
I havenºt tested the game thoroughly in that machine, though. Of all the identified issues, I only bumped into one - the Send button in the Diplo screen IIRC.
Sure, thatºd be cool!
Glad to see you back.