Hi Everyone,

The 20th Anniversary of the release of Birth of the Federation is now less than 2 months away "May 25 2019" it is gratuitous that it also falls on Saturday.

I propose we gather on GameRanger for quick multi-player games and reminiscing about our favorite game.

I will try to be on GameRanger as much as I can that day and night and hope to see you there.

thunderchero

For discussion see this Topic

Ship models issues

Supremacy; support/discussion/questions

Moderators: thunderchero, Iceman

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Danijel
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Re: Ship models issues

Post by Danijel » Sun Feb 17, 2019 3:02 pm

Iceman wrote:
Sun Feb 17, 2019 2:18 pm
light
that "light" i totally missed somehow, looks like lamp is on top of it :grin:

doms are,...their textures are rly,,..rly,...rly sad and bad in addition they are in bmp or tga and are doing something weird on my side of 3ds(happens only with bmp and tga formats) and i have no clue what kind of impact that has while xna porting.
all those images are as if they have 30% more white on em, and when i was exporting models year ago, didnt check it all than, so most of them stayed like that...

example of that cruiser, i only exported tga to png and replaced them in 3ds,...no additional option or any manipulation was done, just port from tga to png:
Attachments
fed_cruiser_i.png
fed_cruiser_i.png (66.67 KiB) Viewed 138 times

Iceman
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Re: Ship models issues

Post by Iceman » Sun Feb 17, 2019 3:23 pm

Much better!

fed_destroyer_i
fed_transport_iii
fed_scout_i

are also a bit on the light side...

And fed_medical_ship_i is missing?

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Danijel
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Re: Ship models issues

Post by Danijel » Sun Feb 17, 2019 4:53 pm

those 3 are in bmp and tga, but textures are actually whiteish, but not degraded, are ok quality,...i could reduce that by dimming it
fed_transport_iii texture
FCol 2.jpg
FCol 2.jpg (352.92 KiB) Viewed 130 times


Clarify missing :roll:
clarifymed.JPG
clarifymed.JPG (12.56 KiB) Viewed 130 times
we dont have it :lol:

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