Trade Routes, Ship Regeneration, Neutron Stars, Black Holes

Trade Routes, Ship Regeneration, Neutron Stars, Black Holes; support/discussion/questions

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Spocks-cuddly-tribble
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Re: Trade Routes, Ship Regeneration, Neutron Stars, Black Holes

Post by Spocks-cuddly-tribble » Thu Mar 14, 2019 11:47 am

First, station self-repair has nothing to do with ship repair. :idea:
Second why not just setting the stations ship repair value equal to standard ship repair value? :wink:
EDIT: Inserting additional code for starbase only check might be possible but is most likely unsupported by any volunteers at the moment.

EDIT 2: Interestingly the broken original code loads the starbaseInfo entry, maybe for a planed additional starbase value, but does not read it. It does the same with the taskforce abilities code, may be it was also planed to skip repair for cloaked taskforces or to force auto de-cloak for damaged ships.
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Kurn
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Re: Trade Routes, Ship Regeneration, Neutron Stars, Black Holes

Post by Kurn » Fri Mar 15, 2019 3:29 am

Spocks-cuddly-tribble wrote:
Thu Mar 14, 2019 11:47 am
EDIT: Inserting additional code for starbase only check might be possible but is most likely unsupported by any volunteers at the moment.
I see.
Spocks-cuddly-tribble wrote:
Thu Mar 14, 2019 11:47 am
Second why not just setting the stations ship repair value equal to standard ship repair value? :wink:
I will do that.
Spocks-cuddly-tribble wrote:
Thu Mar 14, 2019 11:47 am
EDIT 2: Interestingly the broken original code loads the starbaseInfo entry, maybe for a planed additional starbase value, but does not read it. It does the same with the taskforce abilities code, may be it was also planed to skip repair for cloaked taskforces or to force auto de-cloak for damaged ships.
Thanks for the info.
In the "object database" of original BotF it's mentioned that starbases are able to repair ships, but it's not mentioned that outposts are able to repair ships. In DS9 O'Brien's team repairs ships.

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Re: Trade Routes, Ship Regeneration, Neutron Stars, Black Holes

Post by Spocks-cuddly-tribble » Fri Mar 15, 2019 9:28 am

Yeah, they implemented maybe half of the planed features, in the end only patching desperate workarounds for the worst messes.

Here, it means the 'repair' order for task forces was not even implemented and AI repair handling is flawed to the point they had to strip all special features from repair code (shipyards, ally-data, starbases, current state of task forces...).
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