Bug in All The Ages?

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kingofbytes
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Bug in All The Ages?

Post by kingofbytes » Fri Jan 24, 2020 3:44 pm

Hi There! I'm at roughly Turn 232 on AAM large mod (small galaxy) running as the Ferengi. I got into a 'subspace anomaly' situation back at roughly turn 190. Of course, the starships cannot move. After about 20 turns without moving, I tried to just click Turn, Turn, Turn, etc without managing my game just to see when it would free up starship travel.

One time, it only took 7 more Turns (not managing anything) to get soemthing that said "Q was apprehended" and the subspace anomaly disappeared. Excited to see it would be only 7 more turns, I went back to my saved game and played normally. Needless to say I'm about 40 turns later and haven't gotten the ssubspace anomaly to go away. I tried to toggle "random events" a few times and play a few more turns to no avail.

Has anyone else encountered this? Is there a fix? It's not fun just managing colonies, plus with no positive action happening, all of the colonies are losing morale and are mostly disgruntled to content. (I had conquered the Cardassians and part of the Klingons - those are the disgruntled ones). Thanks for any help!
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thunderchero
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Re: Bug in All The Ages?

Post by thunderchero » Fri Jan 24, 2020 7:45 pm

random event "on/off switch" is only effective before you start a game.

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eber3
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Re: Bug in All The Ages?

Post by eber3 » Fri Jan 24, 2020 10:38 pm

The start and end time of random events is always random. I don't know how the code works, but as far I can visualize it, it's as if a die is rolled each turn to decide if the random ends. That's why your game didn't end in seven turns the second time around; all new rolls of the die. Once a random is activated, it doesn't go away by switching the setting.

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kingofbytes
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Re: Bug in All The Ages?

Post by kingofbytes » Sat Jan 25, 2020 9:19 am

I didn't believe the random would do much frankly, but had to try something. I just turned (without playing) about 45 times and got 'released' finally from the subspace anomaly. In all my years of playing and getting subspace anomalies, it's never been more than 10 turns. I wonder if it has anything to do with the difficulty setting? I started playing on the hardest - 5 Nemesis.

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eber3
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Re: Bug in All The Ages?

Post by eber3 » Sat Jan 25, 2020 10:16 am

I don't know. I haven't played with randoms on in years, they always annoyed me to no end. As far as I remember, they were pretty much all negative, although I don't know what they have done with them on the mods, maybe they have more positives.

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Re: Bug in All The Ages?

Post by kingofbytes » Sat Jan 25, 2020 10:35 am

Fair enough - random can give you more population when it changes a planet in a positive direction (barren to jungle for example). Although I agree it's more negative than positive. Also, I'm wondering if the economic prosperity bonuses and additional building items are found under the random setting - never tested.

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