Sorry, the file is no longer available.
I would be happy to help with your issues if you want to explain your problems.
BOTF All in One installer 2.0.0 (Released 7-10-2020)
Moderator: thunderchero
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 6529
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
- Contact:
Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)
Thanks Thunderchero,
I am using UCW large
It seems the romulans are invincible.
Their star bases destroy any size fleet in auto battle mode and manual unless H select Harry.
when i try to attack a system the population does not change on bombardment at all. the orbital batterys get destroyed though.
I have tried to edit the romulan buildings but UE gives me an error.
I do not have the same issues with other empires in the same game.
I did not have these issues in 1.0.1 that is whay i was hoping to go back to that.
thanks for your time.
I am using UCW large
It seems the romulans are invincible.
Their star bases destroy any size fleet in auto battle mode and manual unless H select Harry.
when i try to attack a system the population does not change on bombardment at all. the orbital batterys get destroyed though.
I have tried to edit the romulan buildings but UE gives me an error.
I do not have the same issues with other empires in the same game.
I did not have these issues in 1.0.1 that is whay i was hoping to go back to that.
thanks for your time.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 6529
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
- Contact:
Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)
as for editing you must use Edifice Patcher before and after editing due to the extended tech levels.
viewtopic.php?p=43415#p43415
as for bombardment issues you had same issues before.
as for Romulan starbase stats are basically the same as other races starbases, romulans bases have weaker hull than most races.
UCW had so little interest it was never completed or even tested much and I have no plans to do any further editing.
viewtopic.php?p=43415#p43415
as for bombardment issues you had same issues before.
as for Romulan starbase stats are basically the same as other races starbases, romulans bases have weaker hull than most races.
UCW had so little interest it was never completed or even tested much and I have no plans to do any further editing.
Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)
the patcher will not work for me. it says error unzipping.
i did have the bobardment issues before. i think its some building giving crazy modifiers or something. that is why I was hoping to edit it.
i never nticed the starbase issue before.
i never had any of this on 1.0.1
thanks for your efforts. i will just try another mod.
i did have the bobardment issues before. i think its some building giving crazy modifiers or something. that is why I was hoping to edit it.
i never nticed the starbase issue before.
i never had any of this on 1.0.1
thanks for your efforts. i will just try another mod.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 6529
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
- Contact:
Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)
when do you get error extracting files or when running patcher?
you need to select install path of mod you intend to edit then just select patch button
patcher is setup to change selections automatically.
for editing with UE it will have "reset to tech levels 0 - 10 (for UE)" selected
and for game play it will have "allow building structures at level" the tech level will set correctly automatically
note; you must close Edifice Patcher before editing with UE then re-open it to re-set
you need to select install path of mod you intend to edit then just select patch button
patcher is setup to change selections automatically.
for editing with UE it will have "reset to tech levels 0 - 10 (for UE)" selected
and for game play it will have "allow building structures at level" the tech level will set correctly automatically
note; you must close Edifice Patcher before editing with UE then re-open it to re-set
Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)
i have it working now thanks.
not sure what happened. but i have it working now.
many thanks
not sure what happened. but i have it working now.
many thanks