Supremacy new release

Supremacy; support/discussion/questions

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geordie
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Re: Supremacy new release

Post by geordie »

Hi Iceman,
I am getting such warning in log file:
"WARN GameData - Could not locate data file "vfs:///Resources/Data/AssaultScreenSettings.xaml". Using default values instead." and there is a file
"_AssaultScreenSettings.xaml" in that folder.
Is it intentional or should I change the file name?
Iceman
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Re: Supremacy new release

Post by Iceman »

Yea, I couldn't get the game to read that xaml properly yet, so I renamed it so that instead of an error it produces a warning instead.
I left the file there so that I wouldn't forget about it.

the issue is related to a research of conquered systems (Romulans in my case, the war is pending) as there is no clear address where to jump.
Yep, I made it jump to the first subjugated colony of that civ. You'll have to search for the rest :wink:
The code had been written for minor races only, erazortt forgot about subjugated colonies of other empires.
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Re: Supremacy new release

Post by Iceman »

That Romulan fleet making its last stand at Romulus, I re-enabled the code to make them not retreat when defending their last colony, but something spiked my curiosity. Some of those ships are Legendary. Did they gain Legendary status in combat against you?
I'm asking because they shouldn't have gained it through training their crew, only the Klingons should be able to do that. Just wondering if there's a bug somewhere, or if it was gained legally.



Re the combat window soundfx, are they ok?
(the ones for the buttons I think are still too loud, I have removed those in 12dec, as they're still incomplete; they won't be in the next release)

Have you spotted any issues with the new images?

How's the research rate, with the modifiers? Do they need to be tweaked?



Fixed an issue with the calculation of combat strength of cloaked ships.
Improved strength assessment when a Threat is issued.
The Borg will not hate anyone anymore, didn't make much sense. They'll just be at war.
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geordie
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Re: Supremacy new release

Post by geordie »

I thought that the Romulans ships status followed game parameters as I had chosen AI mode as Impossible.
The combat soundfx are OK for me.
No issues with new images, some ship ones are still missing.
The normal research rate looks slightly faster than previous slow one, but for me it is OK for now.
I saw one Borg Diamond, but still no cubes.
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Re: Supremacy new release

Post by Iceman »

geordie wrote: Thu Dec 17, 2020 7:08 am I thought that the Romulans ships status followed game parameters as I had chosen AI mode as Impossible.
Yea, but there are both Elite and Legendary ships there. I know what it is now, looking at the formula.

No issues with new images, some ship ones are still missing.
Those are the ones we don't yet have models for.

I saw one Borg Diamond, but still no cubes.
Yes, I had noticed that my hotfix was not enough, I have made some more changes last night. Will try to address it properly later today.


I could also use some feedback on the frequency of:

- random events (Plague, Comet Strike, etc)

- colonization events (Echo Papa, Macrovirus, etc) [should they scale with map size?]

- terrorism attacks
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geordie
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Re: Supremacy new release

Post by geordie »

I would say that all random events, apart terrorism attacks, are really rare now. The terrorism happens from tiime to time, more regularly.
I assume that the colonization ones could be map size related.
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Re: Supremacy new release

Post by Iceman »

geordie wrote: Thu Dec 17, 2020 8:57 am I would say that all random events, apart terrorism attacks, are really rare now.
Is that a good thing, or are they too rare?

The terrorism happens from tiime to time, more regularly.
Those are supposed to, yes.

I assume that the colonization ones could be map size related.
Done.
I'll try to add a couple more.
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geordie
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Re: Supremacy new release

Post by geordie »

I will try to count the random events by type in my next game (Dominium in a huge galaxy)
Iceman
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Re: Supremacy new release

Post by Iceman »

Cool, let me know how it goes, like how is the Dominion now, and how it can be improved.
The +Regard bonus was probably not that great an idea. ?

Right now I'm trying to flesh out the Borg a bit more.
BTW, the Spheres issue has been fixed.
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Re: Supremacy new release

Post by Iceman »

geordie wrote: Tue Dec 01, 2020 10:29 am In the below save I completed Energy research and there was no word about that in SitReps and no pop-up window:
SP Cardassians Huge Irregular 288.zip
Maybe this one would be more useful for some investigation:
SP Cardassians Huge Irregular 287.zip
Found the reason, I think. It's not a bug, there's probably a limit on how many SitReps can be shown in the Summary screen - it won't show more than 100.

--

Made a few more improvements related to embargos, including a SitRep and UI stuff.
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Re: Supremacy new release

Post by Iceman »

Lowered the volume on the contact (both minors and empires) soundfx, they're now consistent with the rest of the soundfx - not sure if the Dominion and the Borg soundfx (all) need to be adjusted too. ?

I've noticed that the Romulans' diplo screen music theme is way too loud, it needs to be lowered.
Any others?
The Cards' diplo screen, and the intel screen theme?
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Re: Supremacy new release

Post by Iceman »

Found the reason, I think. It's not a bug, there's probably a limit on how many SitReps can be shown in the Summary screen - it won't show more than 100.
Tweaked some SitReps a bit to try to minimize this issue.

I'll probably release a new patch in a few minutes.

Done. Feedback appreciated. SoundFX, images, etc.
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geordie
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Re: Supremacy new release

Post by geordie »

I tried to start a new game (22Dec) and I was getting the following error every time, indenpdently on parameters:
Log 20201228.txt
(1.45 KiB) Downloaded 19 times
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Re: Supremacy new release

Post by Iceman »

Sorry, my bad. Missed a file that was updated... here it is.
Will reupload the patch.
Attachments
HomeSystems.zip
(15.33 KiB) Downloaded 16 times
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Re: Supremacy new release

Post by Iceman »

Uploaded a new patch. The AI should colonize more aggressively now.
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