Hi Thunderchero,
Please please please fix the Size for the Dominion Bug-Ship (Attack-Ship, its toooooooooooo big) and for the Scoutship (its toooooooo small). Great Mod and thanks for the long support :-)
the bug-ship has a size of the defiant class
PLEASE FIX THE SIZE FOR THE DOMINION SHIPS
Moderator: thunderchero
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Re: Please fix the size for the Dominion ships
I agree it is larger than it should be for cannon, problem is I don't know where the files are to make any adjustments to scale.
Plus changing scale will effect hit probability, so ship stats would also need to be adjusted for balance.
Plus changing scale will effect hit probability, so ship stats would also need to be adjusted for balance.
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS
yeah - the hitboxes are the problem. Now I remember that part
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Re: Please fix the size for the Dominion ships
no, if you separate the ship so it is no longer is a "shared ship slot" scale can be edited though add and remove ships with UE.Silverbreaker wrote: ↑Tue Oct 12, 2021 12:55 pm yeah - the hitboxes are the problem. Now I remember that part
but as I said before the hit probability calculations will be lower (harder to kill) after scale is changed.
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS
I miss Siggi...
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS
me too, but he did not create that ship version.
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS
A common problem is many people demand (sometimes work intensive) things, but very few are willing and able to provide useful support.
Eg. in this case:
- testing right trek.exe scale to get the desired cosmetic/canon effects
- testing right defense values to compensate effective hit probability
- testing other unwanted side effects (e.g. combat inital distance, ship to ship distances)
- providing clear/easy to use data for mods (+ maybe showcase a video)
Eg. in this case:
- testing right trek.exe scale to get the desired cosmetic/canon effects
- testing right defense values to compensate effective hit probability
- testing other unwanted side effects (e.g. combat inital distance, ship to ship distances)
- providing clear/easy to use data for mods (+ maybe showcase a video)
A funny, equivocate and fitting name for things in BotF.
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.