452F90 > proc science_assignations_list_game_start
Values with a sum in excess of 100% will work, but seem to have strange effects. Values with a sum below 10% seem to have very little effect on vanilla research progress.
Code: Select all
452F9A > BE 10 00 00 00 > 16% (base percentage, applied by 452FD0)
452FBD > 47 > 1% by increment (decrement also works, applied by 452FD4)
452FD0 > 3C 06 > apply values to all 6 tech fields
452FD4 > 83 FA 04 > apply increment to 4 tech fields