
Thanks!
Moderators: thunderchero, Iceman
Other Empires can declare war? Since when?Valcoren wrote:Unable to colonize Sol after forcefully removing the Humans.
Playing the Cards and the federation went to war with me, I took a mixed combat fleet and gave them killed them all. I moved a colony ship in and it goes through the key strokes of colonizing but after the turn refresh the planet remained uninhabited.
They have been able to do it for some time as far as I can tell. you blow up enough of their ships, it will place you in a state of war.AndrewOshawott wrote:Other Empires can declare war? Since when?Valcoren wrote:Unable to colonize Sol after forcefully removing the Humans.
Playing the Cards and the federation went to war with me, I took a mixed combat fleet and gave them killed them all. I moved a colony ship in and it goes through the key strokes of colonizing but after the turn refresh the planet remained uninhabited.
Did you install XNA 3.1?KaptainMorgan wrote: ↑Tue Mar 05, 2019 4:56 am I'm having issues running the game. I have windows 10, and the latest version of Microsoft.net framework. I just downloaded the latest Zip file, uploaded Dec 20, 2019. I select the Supremacy Client.exe file and the game launches. I select my game preferences and hit start and it acts like the game is loading for a few seconds but then it crashes with the message "An unhandled exception has occurred". Any ideas?
Ok, so I've managed to work around this issue and make the name stick if you press Enter.NayThanLok wrote: ↑Tue Jan 24, 2023 6:34 pm The only problem I am experiencing so far is that when I give a ship a name, it rarely holds into the next turn. Some ships do - but most revert back to the generic ship designation and not the name I gave.
With the latest patch, pressing the Enter key will make the ship's name stick, too.NayThanLok wrote: ↑Thu Jan 26, 2023 6:30 pm Changing the names while ships are in redeployment seems to work - thanks