Iceman wrote: ↑Sun Apr 16, 2023 1:45 pmSpocks-cuddly-tribble wrote: ↑Sat Jan 14, 2023 9:13 am
Credit output of incoming trade routes works like a credit gift each turn. Recipient effect based on sum of total population of sender systems.
Could you be more specific about this please?
The quote context was AI recipient empires, IIRC.
They get the credits plus an attitude effect as if you gave them a gift with the same total amount of all incoming trade routes from your empire.
But it's a complex matter e.g. ferengi free trade routes without trade treaty create full credits in both directions (different amount calculations outgoing/incoming) but the attitude effect is multiplied by 0.25 for AI empires (0.35 for minors).
The attidue effect towards AI empires is kinda erratic/negligible among other factors (many random codes and no stockpile effect).
For the minor attitude effect apply many modifiers discussed in trade route and gift topics (they don't use credits in BotF).
Iceman wrote: ↑Sun Apr 16, 2023 1:45 pm[output per turn] = 0.05 * [population of source system] + 0.1 * [population of destination system]
and the recipient gets
0.05 * [population of source system] credits per turn
and this value is used as the effect to Regard (doubled for Friendship, tripled for Affiliation).
Is this correct
Credits yes (minors don't use them in BotF and create no outgoing trade routes), regard no.
Iceman wrote: ↑Sun Apr 16, 2023 1:45 pmAre the effects the same for both minor civs and for empires?
(there's a specific reference to minors, hence the question)
No, see above.
Base value is the incoming trade route credits 'gift'.
Ferengi free trade without treaty - attitude effect modifier: major 0.25, minor 0.35.
For minors *7 then all gift effect moddifiers (see Gowron):
viewtopic.php?p=13#p13
I think the attitude value itself has a range from 0-1000 represented via imprecise 25(?) bars in the GUI.
UE can edit the minor race defaut attitudes vs empires so Flocke should be able to verify this.
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.