Upcoming GALM 0.3.9x changes and features:
-Complete rework of the planet types in regards to atmospheres and habitability/growth rates. Some M class will not be terraformed. Some L class will be terraformed. Gas Giants with planets around them are changed to asteroid type with "Methane" atmosphere to make use of new atmosphere building requirement (see below).
-Additional bitmasks for new building bonuses by SCT. New buildings and bonuses for stellar objects added. Systems next to stellar objects will enjoy additional buildings that give industry, science, deuterium bonuses. Gas Giants buildings requirements will now require "Methane" atmosphere; "Methane" will be set for all asteroid type dwarf star/gas giants AND Gas Giants uninhabitable ( = building available to both planet types).
-Artifacts and special systems added (by SCT). New building for this as well.
-New resource bonuses (3 tier dilithium by SCT). Adjusted metal refineries to use resource tiers. Particle fountain requires close orbiting (rare) brown dwarf for deuterium bonus.
-Slightly increased star/anomaly ratio (0.5 to 0.6) to make stellar objects more rare. More adjustment may be needed on Medium and Small maps.
-Random events: Species 8472 replaces Doomsday Machine (Borg random) and wipes out all planets at once when finished killing. Doomsday becomes new random event (Orbital Battery by SCT) and will turn one planet at a time to asteroids. Crystal entity will depopulate one planet at a time (mod by SCT) turning them into type N "Hostile" planets. *Bajor AND *Cardassia will both have the Nor class Alien, as well as the special system Trivas which will fire back if fired upon (colonize the system, it becomes *friendly). *Some bugs need to be worked out.
-Random events: Supernova/nova event disabled
redirected to use positive planet shift. Nova causes some crash which is still under investigation at the time of this writing. Diplomatic Attitude change replaced with Win Research points (double chance, better for Borg race), also doubled chance for Hull Virus (Ion storms) using bitmask "no event". Immigration Boom replaced with added chance for Rebellions! (better for Borg race > rogue Borgs)
-Shipnames altered for updated appendix fix. Ships will use appendix again but will not start on A. Shipnames will continue to be replaced and reordered as updates are released and as time permits (WIP).
-Fighters and small/unarmed spacecraft small (*_30.tga) icons have been changed to better reflect their uses. Sage green
Olive drab for Fighter craft, Grey for unarmed and no range, Luminous Red for Turrets. I realized recently I've been having trouble spotting the "carrier" ships in fleets of 18, so this was a simple solution I think will 'carry' over
to new Outpost/Starbase classification possibly using darker blue, or white bordering (see below)
-Outposts/Starbases for the Federation drastically altered. Stationary Beacon now functions as a quick build Listening Post up until tech 9ish, unarmed but very cheaply maintained and easily replaceable. Outposts will now share with Starbases in this regard, with upgrades to match. Buckingham class tech requirement increased to reflect this. Borg also share this feature with Interspatial Manifold outposts. Borg map ranges reduced for early techs.
-Slight changes to colony ships terraforming values (i.e. reworked completely). Other additions to follow (protection against comet strikes, etc)