I still need to check, but after having the Cardassians propose a Mutual Defense agreement just short of turn 140 on a Large galaxy, I'm thinking that this might have to do with the following.Iceman wrote: ↑Fri Mar 08, 2024 8:15 am Some reports say that it's a bit too easy to get minors to join; that's one of the reasons for being reticent about making it even easier.
The Feds have enough advantages already, so we need to be careful with these changes - considering that their personnel is also more prone to having good stats for diplomacy.
(*) In relation to empires, having lots of TRs might make trading with other empires too good; there's also reports that it's also a bit too easy to get to Alliance. I've made it so that each of your colonies can only trade with *one* colony of each other civ (empire or minor), to prevent this type of "abuse"; so each of your TRs can only target a single colony of another empire.
Having active TRs increases Trust (up to a limit), depending on the TR's income.
When Trust is high and higher than Regard, Regard gets increased.
Unlike with minor civs, you can have TRs with multiple colonies of an empire, which might be increasing Trust very fast.
And then there's envoys.
I guess the first thing to try should be to either have Trust bonus from TRs only once, regardless of how many TRs you have with the other civ, or decrease the bonus