Sorry, I thought it was evident from the rest of my reply that I was talking specifically about guides and coaching for the scrap way of playing. Like I said, I wrote my fair share of guides for a bunch of games. I also coached a bunch of players in as many games.
Yea, I guess it's time for me to pull out of this discussion, I have abused my participation in this topic.This statement just seems very obtuse to me, although not all that surprising from what I've seen you write so far![]()
Is it really the communities that leave in the exploits? Or is it the devs that do not want to spend the resources on fixing them? Because they deem it not worth it (not just the dev time but also the testing required).
Why would you need to learn (and be encouraged to) stuff that really shouldn't be allowed?
The meta just came to be because of a flaw in the design. I'm pretty sure most exploits were not "by design".
So your point seems to be that this exploit was intentionally added to the game by the devs, since not having it would totally unbalance the game. That would be odd, I guess. They seem to know nothing about game design and balance too, because they created this game completely dependent on a mechanic that can be considered (IMO) a cheat, and designed all the empires from the get go with all that in mind. Notice I'm not saying that this is my opinion, I'm saying that the way you're putting it leads to believe that.Just because a thing is unintended doesn't mean it's invalid or needs to be removed.
Do you jest? I hate to bust your chops— there is no getting around rebalancing vanilla and lot of over mods if scrapping is cut out. To anyone that's actually played them, you'd immediately see whyI'm not sure where you got the idea that closing exploits requires reworking the entire game?
Removing or nerfing scrapping to oblivion would 100% entail adjusting the stats of just about every empire, ship and structure in the game, some to dramatic degrees.
Also notice, and sorry to bust your chops, that other people made suggestions that do not bring armageddon to the world.
Uh, ok.Making the the game feel familiar + preserving some semblance the tactics and attack timings after all of that would be quite difficult to say the least.
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You're defending your backyard, so I have no more comments to make. So
there is no bias on your part then.Negative. The fact you seem to be immediately chalking up that the lack consensus to "scrap is bad" is probably a failure of imagination or bias![]()
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No comment.and my take away is that both sides have merits to their views and should be respected without throwing one or the other under the bus.
Good talk though!



