Supremacy new release

Supremacy; support/discussion/questions

Moderators: thunderchero, Iceman

Iceman
Admiral
Admiral
Posts: 3920
Joined: Fri Apr 10, 2009 2:00 am

Re: Supremacy new release

Post by Iceman »

Cyba wrote: Sun Mar 15, 2026 7:07 am I can give you the savegame. From that point, you’ll probably only be able to continue playing with the German translation.
Hmm? Savegames have no dependency on language.

I thought I had seen a thread about this here in the forum, also using the English version, but I can’t find it anymore.
You mean the same issue has already been reported here?

Would the savegame still help you anyway? I’m unable to reproduce the error.
If it cannot be reproduced, no.

So you purchased the current build, but it never got completed, for several turns?

I'm asking because it is possible that a build will not progress due to certain scripted events, namely terrorism related events, and Religious Holiday, etc. But it's only for the turn that the event is triggered.
.
Visit the Supremacy official site for game related stuff.
User avatar
Cyba
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 61
Joined: Mon Aug 22, 2016 12:20 pm

Re: Supremacy new release

Post by Cyba »

Iceman wrote: Sun Mar 15, 2026 7:20 am
Cyba wrote: Sun Mar 15, 2026 7:07 am I can give you the savegame. From that point, you’ll probably only be able to continue playing with the German translation.
Hmm? Savegames have no dependency on language.

I thought I had seen a thread about this here in the forum, also using the English version, but I can’t find it anymore.
You mean the same issue has already been reported here?

Would the savegame still help you anyway? I’m unable to reproduce the error.
If it cannot be reproduced, no.

So you purchased the current build, but it never got completed, for several turns?

I'm asking because it is possible that a build will not progress due to certain scripted events, namely terrorism related events, and Religious Holiday, etc. But it's only for the turn that the event is triggered.
Then I would like to apologize. I thought the savegames were not compatible with each other lanuage. Savegame is for the CombatEngine version.

And yeah. I think i saw this issue in a another thread but i could be wrong too...

It only concerns the Sol system. I noticed that the upgrade for the replicator factories did not continue over several rounds, so I purchased it to test it. Unfortunately, I saved the game again or rather overwrote the savegame right after buying it. Since then, the upgrade process has not completed for serval turns.
You do not have the required permissions to view the files attached to this post.
Iceman
Admiral
Admiral
Posts: 3920
Joined: Fri Apr 10, 2009 2:00 am

Re: Supremacy new release

Post by Iceman »

That's an odd issue, yes. Not sure what caused it.
If you want to continue that game, you should probably load a save from before the build being purchased.

The colonizer AI in the Combat Engine version really needs to be updated (to the latest version), it has some serious shortcomings :dwn:
.
Visit the Supremacy official site for game related stuff.
Iceman
Admiral
Admiral
Posts: 3920
Joined: Fri Apr 10, 2009 2:00 am

Re: Supremacy new release

Post by Iceman »

New patch.

Check out the new Dominion GCM and insignia (finally!), sorry it took so long. Thanks ktegate! Now we only need a new one for the Feds (and the Ferengi while at it :wink: )
And the new atmospheres for arctic planets. Thanks geordie!
Includes some more support for localization (but not fully complete yet). Will upload the german translation as soon as Cyba makes it available (with latest changes). Thanks Cyba!
A few bug fixes.

Feedback is welcome!
.
Visit the Supremacy official site for game related stuff.
User avatar
geordie
Commodore
Commodore
Posts: 925
Joined: Wed Jun 21, 2017 6:07 am

Re: Supremacy new release

Post by geordie »

It was a long break after my last repeatable error. But shit happens :oops:.
Error 20260408.txt
SP Federation Huge Irregular 260.zip
The error is connected to the shipyard at Cepheus (55,58).
There is a Vulcan Surveyor being repaired there, but in fact the repairment was completed 2 turns ago and the same ship has just been destroyed at sector (59,58) - see the last sitrep. I supposed I have moved that ship before the end of its repairs.
To continue the game I can only leave that slot untouched.
If I add another ships to be built in other slots of that shipyard or remove the surveyor the game crashes.
You do not have the required permissions to view the files attached to this post.
Iceman
Admiral
Admiral
Posts: 3920
Joined: Fri Apr 10, 2009 2:00 am

Re: Supremacy new release

Post by Iceman »

geordie wrote: Wed Apr 08, 2026 7:42 am It was a long break after my last repeatable error. But shit happens :oops:.
:lol:
To continue the game I can only leave that slot untouched.
If I add another ships to be built in other slots of that shipyard or remove the surveyor the game crashes.
Fixed these. I still need to check why the UI was not updated though.
Do you have a save a few turns earlier, before moving the ship while repairing? It would save me the time to find a save with a ship being repaired, for testing.


Meanwhile, I've found and fixed another issue, related to ships taking damage from an attack on a shipyard.
.
Visit the Supremacy official site for game related stuff.
User avatar
geordie
Commodore
Commodore
Posts: 925
Joined: Wed Jun 21, 2017 6:07 am

Re: Supremacy new release

Post by geordie »

I have one from turn 258.
In fact I used that one to continue the game just a moment ago. The repair was somehow corrupted even then, but I was able to remove the ship at the shipyard slot and start it again.
SP Federation Huge Irregular 258.zip
You do not have the required permissions to view the files attached to this post.
Iceman
Admiral
Admiral
Posts: 3920
Joined: Fri Apr 10, 2009 2:00 am

Re: Supremacy new release

Post by Iceman »

geordie wrote: Wed Apr 08, 2026 4:47 pm The repair was somehow corrupted even then
Do you have an idea of what happened to make the ship lose the repair order (and the repair project not being cancelled) ?
.
Visit the Supremacy official site for game related stuff.
User avatar
geordie
Commodore
Commodore
Posts: 925
Joined: Wed Jun 21, 2017 6:07 am

Re: Supremacy new release

Post by geordie »

No, I have no idea. I suppose I noticed that the ship was not marked as 'being repaired' and therefore I moved it to another sector for further research.
Iceman
Admiral
Admiral
Posts: 3920
Joined: Fri Apr 10, 2009 2:00 am

Re: Supremacy new release

Post by Iceman »

Iceman wrote: Wed Apr 08, 2026 2:35 pm I still need to check why the UI was not updated though.
Fixed.

Also fixed an issue related to resources and build projects.

And made member minor civ colonies not get empire-wide morale modifiers, so that now only native colonies will get those.
.
Visit the Supremacy official site for game related stuff.
Iceman
Admiral
Admiral
Posts: 3920
Joined: Fri Apr 10, 2009 2:00 am

Re: Supremacy new release

Post by Iceman »

New patch.

The dev version has its own folder now.
Uploaded the german translations (by Cyba) for both versions.
Updated the original topic of this thread.
.
Visit the Supremacy official site for game related stuff.
Post Reply

Return to “Supremacy”