(Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Ultimate Dominion Mod; showcase and support/discussion/questions/suggestions/reviews

Moderator: thunderchero

Post Reply
User avatar
darthxeion
Cadet 2nd Year
Cadet 2nd Year
Posts: 7
Joined: Wed Nov 12, 2014 6:38 am

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by darthxeion »

So in theory if the number got reduced to vanilla 9, the minor nations will start to use redeploy again?
If yes could you please tell me where to edit the number?
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 8572
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by thunderchero »

you can read about the patch here
viewtopic.php?p=43262#p43262

but as post warns;
There are some caveats to using this patch:
:!: It breaks compatibility with existing SAV files! You can't load up your old savegames, nor can new savegames be loaded up with an unpatched version.
:!: All participants in a multiplayer game must patch the game with the same ships per taskforce limit (e.g. all players with 18 ships).
:!: As a workaround for an instability in the patch, the AI has been prevented for forming taskforces (i.e. the AI has only 1 ship per taskforce).

Other notes:
:arrow: Because of the complexity of this patch, it does conflict with other patches such as the Instant Terraforming bugfix and the Ship Scrapping exploit fix. Therefore the taskforce patchtool will check for these patches, and automatically adjust them. So if you want those patches, install them first, then the taskforces patch!

:arrow: Finally, if you are modder, make a backup of your trek.exe. The patch has no uninstall option right now.
so I also warn against removing patch unless you understand other changes that maybe needed since mod does use Instant Terraforming bugfix and the Ship Scrapping exploit fix.
User avatar
darthxeion
Cadet 2nd Year
Cadet 2nd Year
Posts: 7
Joined: Wed Nov 12, 2014 6:38 am

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by darthxeion »

I did try the patch and changed the number back to 9, its very stable but unfortunately there is no change for the minor factions, they still dont use redeploy, so something else is here an issue.
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 8572
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by thunderchero »

I do not know if using the patch to set to "9" will remove patch.
The patch has no uninstall option right now
User avatar
spirit464
Cadet 1st Year
Cadet 1st Year
Posts: 4
Joined: Mon Jul 11, 2011 2:00 am

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by spirit464 »

Where can I find changelog for version dde?
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 8572
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by thunderchero »

in past 4 years or so there has been no major changes to UDM
there has been mainly patch update (patch was already applied but patch was updated/improved)
few other patches were also added like;
x y patch
viewtopic.php?p=53039#p53039
8 build queue
viewtopic.php?p=53977#p53977
extra Starting Systems without Special Buildings Fix
viewtopic.php?p=50803#p50803
User avatar
Deimos
Lieutenant-Commander
Lieutenant-Commander
Posts: 219
Joined: Sat Apr 26, 2008 2:00 am

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by Deimos »

Is there by any chance another download link/source? Trying to download via this site and it's almost like dialup speeds.
2025-11-21.png
You do not have the required permissions to view the files attached to this post.
User avatar
justanick
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 89
Joined: Mon Jun 05, 2023 1:30 pm
Location: Germany

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by justanick »

Deimos wrote: Fri Nov 21, 2025 7:51 amIs there by any chance another download link/source? Trying to download via this site and it's almost like dialup speeds.
2.0.4 was downloaded reasonably fast.

viewtopic.php?t=4474
User avatar
Deimos
Lieutenant-Commander
Lieutenant-Commander
Posts: 219
Joined: Sat Apr 26, 2008 2:00 am

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by Deimos »

justanick wrote: Fri Nov 21, 2025 7:58 am 2.0.4 was downloaded reasonably fast.

viewtopic.php?t=4474
Much better, thanks!
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 8572
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb

Post by thunderchero »

Mod updated in installer 2.0.4

Changes 6-25-2026

palette/ship image improvements
patch; Add light source / shading data for screensaver and stations in combat
viewtopic.php?p=64030#p64030
patch; Improved Vanilla Evade/Retreat Crash fix
viewtopic.php?p=64158#p64158
Task force patch allows AI to have 18 ship taskforce
viewtopic.php?p=63915#p63915
Post Reply

Return to “Ultimate Dominion Mod”