3DFX -> do i need to do more than edit stbof.ini?

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Benman2785
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3DFX -> do i need to do more than edit stbof.ini?

Post by Benman2785 »

Hi,

as JS-DOS soon will be able to use WebGL it would be awesome to maximize performance for it.

in stbof.ini i can set 3D = 3DFX
do i have to have the registry entry for glide2x.dll? or put glide2x.dll into the BotF-Folder?

as Dosbox-x only supports Voodoo1 i am limited to Direct3D HAL -> should i use 3D = DIRECT3D(1) instead?

thank you in advance :)
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Benman2785
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Re: 3DFX -> do i need to do more than edit stbof.ini?

Post by Benman2785 »

I noticed that HADES brings better performance than before -> i will look into this
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Re: 3DFX -> do i need to do more than edit stbof.ini?

Post by thunderchero »

Benman2785 wrote: Tue Jul 21, 2026 5:19 am I noticed that HADES brings better performance than before -> i will look into this
these claims have been around for 20 years, even by me at one point.

prove it. I couldn't
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Re: 3DFX -> do i need to do more than edit stbof.ini?

Post by Flocke »

with 3DFX you loose 512x512 texture support, right?
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Re: 3DFX -> do i need to do more than edit stbof.ini?

Post by thunderchero »

Flocke wrote: Tue Jul 21, 2026 7:40 am with 3DFX you loose 512x512 texture support, right?
no with falcon 4 mpr dll's (hades files) you loose 512 support
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Re: 3DFX -> do i need to do more than edit stbof.ini?

Post by Benman2785 »

try it yourself :)

https://hoffmeister.li/js-dos/BotF.html
https://hoffmeister.li/js-dos/BotF_H.html

with hades 2.2 the ships dont "jump" anymore in science-screen -> they are way more smooth

YT video follows
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thunderchero
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Re: 3DFX -> do i need to do more than edit stbof.ini?

Post by thunderchero »

Benman2785 wrote: Tue Jul 21, 2026 9:20 am try it yourself :)

https://hoffmeister.li/js-dos/BotF.html
https://hoffmeister.li/js-dos/BotF_H.html

with hades 2.2 the ships dont "jump" anymore in science-screen -> they are way more smooth

YT video follows
no, prove it in vanilla/installer version
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