Some new crash logs to report. Going to have to clear out my crash.log soon, its 66kb since Sept 12's first entry until today
1.
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ST:BOF Mon Jan 15 17:21:35 2024
Version Under Test: 72
File: ..\..\source\ai\aimonstr.c, Line: 77, monsterShip != NULL
Initialize State: 31
Player Empire: 2 Starting Seed: 1705357007
Galaxy shape: 3 Galaxy Size: 1
Turn State: 20
Turn Number: 21
Happened when I was fooling around trying to get the OB/Doomsday map movement to change (no forced stay)
Crashed when F6 used (upon turn) to call Doomsday with edited map movements
2.
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ST:BOF Mon Jan 15 16:31:55 2024
Version Under Test: 72
File: guifile.c, Line: 697, v155m.ani
Initialize State: 31
Player Empire: 2 Starting Seed: 1705354246
Galaxy shape: 3 Galaxy Size: 1
Turn State: 20
Turn Number: 25
Never heard of or even seen a v155m.ani ??? so no real clues, but likely some missing ani file
3.
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ST:BOF Mon Jan 15 15:38:36 2024
Version Under Test: 72
File: ..\..\source\universe\readrace.c, Line: 253, race_arry != NULL
Initialize State: 31
Player Empire: 1 Starting Seed: 0
Galaxy shape: 0 Galaxy Size: 0
Could be related to when I was moving the minor races into alphabetical order and missed some necessary movements of related items
Could be related to Borg racename change testing & development (at one point attempted to change them to Husnock out of curiosity, and also created a faux minor race name, but issues arose in both cases)
4.
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ST:BOF Fri Dec 29 20:26:14 2023
Version Under Test: 72
File: ..\..\source\game\economy\morale.c, Line: 102, Illegal Morale value
Initialize State: 31
Player Empire: 2 Starting Seed: 1703899541
Galaxy shape: 3 Galaxy Size: 0
Turn State: 20
Turn Number: 2
Happened when I was messing with setting morale values in the Borg subjugation patch during development
5.
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ST:BOF Wed Dec 27 21:43:54 2023
Version Under Test: 72
File: ..\..\source\game\empire.c, Line: 1178, Shouldn't be processing an unrest orders in this system
Initialize State: 31
Player Empire: 0 Starting Seed: 1703706455
Galaxy shape: 3 Galaxy Size: 1
Happened when I forced systems to build unrest via trek.exe code change (reverted, for testing)
6.
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ST:BOF Mon Dec 25 00:41:44 2023
Version Under Test: 72
File: listbox.c, Line: 640, itemNum < listBox->numItems
Initialize State: 31
Player Empire: 1 Starting Seed: 1703482864
Galaxy shape: 3 Galaxy Size: 1
This one I don't remember but I think it was in the tech screen
7.
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ST:BOF Sun Dec 24 20:02:49 2023
Version Under Test: 72
File: ..\..\source\game\solarapi.c, Line: 4515, unmannedStruct >= 0
Initialize State: 31
Player Empire: 1 Starting Seed: 1703465911
Galaxy shape: 3 Galaxy Size: 1
I believe the values of one of the main structures was wrong set with UE (user error)
8.
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ST:BOF Sun Dec 24 04:13:06 2023
Version Under Test: 72
File: ..\..\source\game\economy\morale.c, Line: 102, Illegal Morale value
Initialize State: 31
Player Empire: 2 Starting Seed: 1703347275
Galaxy shape: 3 Galaxy Size: 1
Turn State: 20
Turn Number: 103
An illegal morale value was encountered at turn 103 (unrest went negative/over 200, tested disabled rebellion for Borg)
9.
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ST:BOF Tue Oct 10 05:15:15 2023
Version Under Test: 72
File: ..\..\source\universe\mkplanet.c, Line: 288, success==TRUE
Initialize State: 31
Player Empire: 1 Starting Seed: 1696929315
Galaxy shape: 3 Galaxy Size: 1
Unknown circumstances
10.
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ST:BOF Tue Oct 10 04:27:45 2023
Version Under Test: 72
File: ..\..\source\game\solarapi.c, Line: 653, (def->benefitType == SB_FOOD_INCREMENTAL) || (def->benefitType == SB_ENERGY_INCREMENTAL) || (def->benefitType == SB_GEN_RESEARCH_INCREMENTAL) || (def->benefitType == SB_INDUSTRY_INCREMENTAL) || (def->benefitType == SB_INTEL_STRENGTH_INCREMENTAL)
Initialize State: 31
Player Empire: 2 Starting Seed: 1696926465
Galaxy shape: 3 Galaxy Size: 1
I don't remember what I was doing here, but I've since reverted whatever changes caused this
11.
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ST:BOF Sun Oct 8 02:04:59 2023
Version Under Test: 72
File: ..\..\source\game\incident.c, Line: 869, Cannot shift Gas Giants
Initialize State: 31
Player Empire: 1 Starting Seed: 1696696801
Galaxy shape: 3 Galaxy Size: 1
Turn State: 20
Turn Number: 72
There is a bug I think the Gas Giants are somehow mislabeled/shifted in GALM (jots notes)
12.
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ST:BOF Sat Oct 7 08:40:39 2023
Version Under Test: 72
File: ..\..\source\game\military\battle.c, Line: 2297, alien != 0
Initialize State: 31
Player Empire: 1 Starting Seed: 1696681692
Galaxy shape: 3 Galaxy Size: 1
Turn State: 20
Turn Number: 58
Combat crash
Also occurs between turns before any combat (Borg collective was just wiped out previous turn by Crystalline)
This crash is related to the EDO racecheck that I never fixed
13.
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ST:BOF Tue Oct 3 20:35:21 2023
Version Under Test: 72
File: ..\..\source\lexicon\lexicon.c, Line: 117, The index is greater than the total # of words in the dictionary max words 1460: index: 43504
Initialize State: 31
Player Empire: 1 Starting Seed: 1696379721
Galaxy shape: 3 Galaxy Size: 1
Happened when setting a wrong lexicon index
14.
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ST:BOF Tue Sep 19 06:07:53 2023
Version Under Test: 72
File: object.cpp, Line: 495, slotNumber < objData->TotalObjectSlot
Initialize State: 31
Player Empire: 1 Starting Seed: 1694763578
Galaxy shape: 3 Galaxy Size: 1
Turn State: 20
Turn Number: 192
Happened when adjusting ship stats mid game (removing phasers/torpedoes)