No, with 360 degree full arc that'd be pointless in BotF since it's not really moving from a zero position.thunderchero wrote: ↑Sat Sep 02, 2023 8:21 amdoes the C0 have any "combos" example turret 360 up or turret 360 down?
You only need 'turret' if you want your ship to fire in all directions while being too lazy to add and edit all phaser slots and values for this.
And it looks strange e.g. vanilla Vor'cha fires from it's only forward hob slot through the own hull in aft direction.
In combo with orientation data (add 0xC0) you get a 120 degree medium default arc:
Spocks-cuddly-tribble wrote: ↑Sun May 31, 2020 4:17 pmbits 7 & 8 for value 4 (firing arc):
0 or both set 0.5 = 120 degree (Beam/Emitter Banks?)
only bit 7 set 0.866 = 60 degree (Dual & Heavy Cannons?)
only bit 8 set 0 = 180 degree (Beam/Emitter Array?)