Using the UE to add ships to Ultimate Mod 5
Moderator: thunderchero
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Re: Using the UE to add ships to Ultimate Mod 5
Ive done that. Was able to do it on UDML adding a few better ships. Will try again soon
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Re: Using the UE to add ships to Ultimate Mod 5
good luck once you add a few ships it get much easier just take your time and watch the prefix and underscore (but that is only way to share a phaser slot)
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Re: Using the UE to add ships to Ultimate Mod 5
Maybe im going about this wrong. stbog.res is the file I need to drop the new tga in correct? I've been using 7zip to open it and edit the files. Do you recommend a different app or a method other than copy/paste?
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Re: Using the UE to add ships to Ultimate Mod 5
You need either UE or older versions of 7.zip (winzip...) with special settings each (newer versions or wrong setting will corrupt stbof.res via wrong compression for BotF).Starbucking wrote: ↑Sat Jan 08, 2022 12:50 pmI've been using 7zip to open it and edit the files. Do you recommend a different app or a method other than copy/paste?
Here is 7-Zip installer version form thunderchero: viewtopic.php?p=54672#p54672
Last edited by Spocks-cuddly-tribble on Sat Jan 08, 2022 1:23 pm, edited 1 time in total.
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.
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Re: Using the UE to add ships to Ultimate Mod 5
UE will add files to stbof.res edit/filesStarbucking wrote: ↑Sat Jan 08, 2022 12:50 pm Maybe im going about this wrong. stbog.res is the file I need to drop the new tga in correct? I've been using 7zip to open it and edit the files. Do you recommend a different app or a method other than copy/paste?
all other zip programs will corrupt file
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Re: Using the UE to add ships to Ultimate Mod 5
UE will add files to stbof.res edit/files
all other zip programs will corrupt file
[/quote]
From what I read UE wont add the enlarged tgas and it needs to be done by hand ?
https://gyazo.com/d385f44480c7951f2f78977b407b7b34
using the tga converter in UE wont let me drop the resized file in the .res as it wont even appear.
Atleast now I know where my problem is so I call that progress.
all other zip programs will corrupt file
[/quote]
From what I read UE wont add the enlarged tgas and it needs to be done by hand ?
https://gyazo.com/d385f44480c7951f2f78977b407b7b34
using the tga converter in UE wont let me drop the resized file in the .res as it wont even appear.
Atleast now I know where my problem is so I call that progress.
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Re: Using the UE to add ships to Ultimate Mod 5
the "add and remove ship models" function of UE was created before larger resolutions. so it does not know those files are needed.Starbucking wrote: ↑Sat Jan 08, 2022 1:40 pm From what I read UE wont add the enlarged tgas and it needs to be done by hand ?
UE will add any file to stbof.res
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Re: Using the UE to add ships to Ultimate Mod 5
Mission accomplished boys. I got it to finally work. Thank yall very much.
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Re: Using the UE to add ships to Ultimate Mod 5
Howdy. Six months later I forgot all that I learned. Or atleast how to use UE to add the enlarged TGAs to the res file. Is there a guide on how to do this?thunderchero wrote: ↑Sat Jan 08, 2022 1:49 pmthe "add and remove ship models" function of UE was created before larger resolutions. so it does not know those files are needed.Starbucking wrote: ↑Sat Jan 08, 2022 1:40 pm From what I read UE wont add the enlarged tgas and it needs to be done by hand ?
UE will add any file to stbof.res
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