thunderchero wrote: ↑Sat Oct 08, 2022 8:18 amyes we do want it, if we want full view to scroll
and yes it does scroll now. (still has issues though, when zoom to full it will always go to top left so it does not re-center on selected system)
It's not that hard, we both are just the least qualified AFC modder to analyze this type of rendering code.
But each time we look at it we understand a bit more. I might have misinterpreted the special switch cases (messy code setup).
EDIT: For faster testing I'll install vanilla widescreen (HD, not full HD) with larger galaxy (4:3 grid). Do we have a patch for this?
thunderchero wrote: ↑Sat Oct 08, 2022 8:18 ambut if full shifted full left it give more room for art work on right?
Edit I tried adding image and it failed due to map conflicts
Just centering zoom-out with no extra artwork would be fine. But feel free to add above "artwork" to one of your mods' galaxy screen....
thunderchero wrote: ↑Sat Oct 08, 2022 8:18 amalso I have been experiencing a lot of readrace.c on galaxy generation. I think the min empire distance needs to be lower (I notice this more since I have movies "OFF")
Yes, funny thing. I recall with first UDM large you advised user to allow movie to run half way to prevent issues. I never did this with any large map mod and had no issues.
BUT when quick starting/testing MANY galaxy generations (different empires/settings) in a row (plus quick movie skip) I got occasional the same issue.
The 'regular' ECM large tests/games never showed any issue. So I'd rather keep current 'patch increased' min distances with rare issues.
It's not only about empire placement, but also about minor races (bugged minor placement code tries to re-add the empires
).
But I'll look into using the minor table fix for ECM.
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.