early Nausicaan Raider ;)

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Benman2785
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early Nausicaan Raider ;)

Post by Benman2785 »

early_nausicaan.jpg
here is the first picture of the "Nausicaan Raider" as shown in ENT

it is very early and still needs improvement
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thunderchero
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Re: early Nausicaan Raider ;)

Post by thunderchero »

Nice design,

I had to look up the ship but looks good
raider.jpg
are you doing this model yourself?
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Re: early Nausicaan Raider ;)

Post by Iceman »

We sure could use some more ship models in Supremacy, they would look great in the combat engine being developed by Misfire. :wink:
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Re: early Nausicaan Raider ;)

Post by Benman2785 »

great to hear that you like it so far :)

i will provide .hob & .3ds & .flt & 512x512 tga/gif texture
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Re: early Nausicaan Raider ;)

Post by Iceman »

Yeah, and the Kumari and the Vulcan ships are great too.
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Re: early Nausicaan Raider ;)

Post by Benman2785 »

Nausicaan Raider.jpg

here is a working model

full version will have 8 Phaser slots, better texture, better model, better flat shading on warp nessels
Nausicaan_Raider.zip
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Re: early Nausicaan Raider ;)

Post by Benman2785 »

nsr_wrong_shading.zip
here is a model - but i guess i used the wrong shading - as i can see/view through hull of ship :/
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Re: early Nausicaan Raider ;)

Post by thunderchero »

Benman2785 wrote: Thu Aug 17, 2023 6:20 pm here is a model - but i guess i used the wrong shading - as i can see/view through hull of ship :/
that issue is due to poor separation of model.
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Re: early Nausicaan Raider ;)

Post by Benman2785 »

mh - ok, i tried it with left/right for seperation - maybe i do up/down or left/right/up/down objects to create a better bsp
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Re: early Nausicaan Raider ;)

Post by thunderchero »

separate by face is easier

here is tutorial I did a long time ago (I do phaser differently now)
convert by face.zip
note this file I added my latest slot.flt (uses vertex's) and latest flt2hob folder (creates a, b, c hobs)
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Re: early Nausicaan Raider ;)

Post by Benman2785 »

NSR_bsp.zip
here is the model with 4 objects - yet it cant convert hot to hob as it has to many faces :/

ps - will try it with your face bsp now ;)
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Re: early Nausicaan Raider ;)

Post by thunderchero »

Benman2785 wrote: Fri Aug 18, 2023 11:38 am here is the model with 4 objects - yet it cant convert hot to hob as it has to many faces :/

ps - will try it with your face bsp now ;)
you can try, but if it has too many poly now convert by face will make it higher.

convert by face will basically add a bsp plane for each polygon of model (doubling size of model)

matching vertex does help though. (over matching vertex will collapse polygons of model)
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Re: early Nausicaan Raider ;)

Post by Benman2785 »

no_ship.zip
xD - now i get the hob - but dont see the ship in the game :(
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Re: early Nausicaan Raider ;)

Post by thunderchero »

Benman2785 wrote: Fri Aug 18, 2023 12:27 pm xD - now i get the hob - but dont see the ship in the game :(
I am getting same in game research screen.
but, no idea without seeing all the pre-files
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Re: early Nausicaan Raider ;)

Post by Benman2785 »

no-ingame-ship.zip
i changed transparemcy to 0.0 - maybe this is the problem - here are all files you need to check it :)
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