I just uploaded a new patch that implements #1 above. Please have your friend check it to see if it fixes the Production panel display (it doesn't address the envoy panel). It's not to say that the choice falls on #1, but this will show what it looks like for that option.
To test this there's no need to start your MP game, he can just quick start an SP game and simply check the Production panel and report.
If you guys have not advanced much further than turn 180-ish in your game, this patch fixes the alliance-reveals-all issue, so you might want to re-play the game from turn 177 or so (the savegame you posted) to reset the fog of war to its proper state (and undo the spoiler).
Issues in MP games
Moderators: thunderchero, Iceman
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Re: Issues in MP games
Checking your game, I found 2 odd situations.
- the Markalains and the Wadi entered a state of war with the Romulans in the t177 save; any idea why they made that statement? They're Affiliated with the Roms, did your friend declare war on someone close to them?
- each turn from t177 on, both the Romulans and the Federation made contact with one minor per turn (not all at once), with minors that are members of the Dominion.
- the Markalains and the Wadi entered a state of war with the Romulans in the t177 save; any idea why they made that statement? They're Affiliated with the Roms, did your friend declare war on someone close to them?
- each turn from t177 on, both the Romulans and the Federation made contact with one minor per turn (not all at once), with minors that are members of the Dominion.
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Re: Issues in MP games
Figured out what the issue is. Some placeholder code; they were actually commending the Roms for declaring war, but that part is not finished yet, and I had replaced it with the war declaration message for testing purposes.
Couldn't figure this one out yet.- each turn from t177 on, both the Romulans and the Federation made contact with one minor per turn (not all at once), with minors that are members of the Dominion.
But the contacts from both your civs were shared immediately, so that part is working.
I've spotted a couple more issues in that game.
edit: fixed one of them in the new patch, where cloaked fleets of affiliated+ (including Allied) civs were not displaying their name in the Task Forces expander.
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Re: Issues in MP games
The Feds (AI) should probably not try to colonize systems being terraformed by other empires
And not target systems (for terraforming) where other empires already have colony ships
In the spirit of giving the Federation some disadvantages