Page 1 of 1

interesting battle

Posted: Fri May 01, 2026 9:57 pm
by thunderchero
Hi Everyone,

I was doing some testing on FAW and using "auto" combat. The combat went 51 turns and ended as "inconclusive battle" and both fleets were even still in same sector.
Klingons were slightly winning 93 kvorts left to Romulan 63 warbirds (both start with 200)
combat took 20 min on auto. I also noticed it wrote all "K0000001.tac - K0000051.tac" before combat action on screen begun. but very little delay between turns.
51turns.jpg
inconclusive.jpg

Re: interesting battle

Posted: Wed May 13, 2026 3:33 pm
by Spocks-cuddly-tribble
Strange, I only ever got this with very few evading ships far out of the weapon range of the stronger fleet (only RAM can reach them at this point).
But your fleets seem very close. Is this a mod with low firepower vs shield/hull ratio for longer battles?

Re: interesting battle

Posted: Wed May 13, 2026 5:07 pm
by thunderchero
Spocks-cuddly-tribble wrote: Wed May 13, 2026 3:33 pm Strange, I only ever got this with very few evading ships far out of the weapon range of the stronger fleet (only RAM can reach them at this point).
But your fleets seem very close. Is this a mod with low firepower vs shield/hull ratio for longer battles?
this was on FAW test
I did 250 vs 250 test that ended after 51 turns also. I was thinking max turns on auto combat? Question is would combat also ended after 51 manual turns?

Re: interesting battle

Posted: Wed May 13, 2026 7:30 pm
by Spocks-cuddly-tribble
thunderchero wrote: Wed May 13, 2026 5:07 pmQuestion is would combat also ended after 51 manual turns?
Yes, was the case in my evade example (lengthy escapade to avoid negative morale effect :mad: ). See: viewtopic.php?f=4&t=2371#p33769