The Borg
Moderator: thunderchero
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- Cadet 1st Year
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- Ensign
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A Cloaking Device is your best friend when dealing with the borq... I'd even go as far as to say 15 borq cubes can be dealt with about 27-54 klingon type 2(T3 in UDM) scouts or 18-36 romulan (heavy UDM)destroyers T2... Obivously it's better to have two seperate cloaked fleets capable of destroying the borq(to protect both flanks of your empire) or else your planets will lose alot of population...
Non-cloaking Empires
Defaint class fast attacks are also deadly against the borq when put to evade. I forget the specific number needed to destroy a borq but I remember it being less than 9(maybe 5)(offer not valid in UDM)
As others have mentioned a large fast attack fleet with a complementary command fleet are also effective against the borq. Depending on the tech level its either more effective to evade(higher tech level) or ram the borq(lower levels). I believe all fast attack ships can ram the borq on the first combat turn(command cannot); if doing this it's important to remember the borq will destroy alot of fast attack ships before they ram. I dont recommend using less than 35 scouts to ram a cube(does anybody remember the actual number of type 1 scouts needed to ram a cube?)
Non-cloaking Empires
Defaint class fast attacks are also deadly against the borq when put to evade. I forget the specific number needed to destroy a borq but I remember it being less than 9(maybe 5)(offer not valid in UDM)
As others have mentioned a large fast attack fleet with a complementary command fleet are also effective against the borq. Depending on the tech level its either more effective to evade(higher tech level) or ram the borq(lower levels). I believe all fast attack ships can ram the borq on the first combat turn(command cannot); if doing this it's important to remember the borq will destroy alot of fast attack ships before they ram. I dont recommend using less than 35 scouts to ram a cube(does anybody remember the actual number of type 1 scouts needed to ram a cube?)
Last edited by Mumby on Mon Aug 30, 2010 12:39 am, edited 2 times in total.
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- Ensign
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- BORG Trouble Maker
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affirmative. with normal large maps it always was doable for me. not a big challenge except they came under turn 100. (sometimes nasty but mostly balanced)Mumby wrote:The trick is always getting that first cube.
but now with the huge maps its different. they have the time to wipe out 20 or more systems until you get to them and this messes things up (and I loved to save the minors/majors)
last game I played, I remember at least 16 cubes in my neighbourhood. That wasn't funny! (especially after wasting 2 days into micromanagement!)
it's all about the borg counter. when it says: turn 50 then the borg show up at turn 50, and when it says "250" then they show up at 250. SCT wrote a big post somewhere here about this counter.
Guess I have to edit it to make it more suitable. I mean in a t1 game under turn 100... thats bs
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- Ensign
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Wish I've played these huge maps of yours(mod?)... But I agree completely pre turn 100 borq is BS in vanilla... I consider myself a Picard Ahab when it comes to the borq in botf and the only time I wished I could shoot my beating heart as a cannon; was in a T2 game game with the feds(turn 76ish)... I let them eat a planet until it was nearly gone then attacked... 18 hits points and the cube lived(one of the few I ever lost to the god damn AIaffirmative. with normal large maps it always was doable for me. not a big challenge except they came under turn 100. (sometimes nasty but mostly balanced)
Last edited by Mumby on Sun Sep 05, 2010 11:02 am, edited 1 time in total.
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- Ensign
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- Cadet 1st Year
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- BORG Trouble Maker
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- Cadet 1st Year
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- Rear-Admiral
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In addition to what Krazee said, make sure that Random Events are enabled in BOTH the main menu's Options screen, and in the configuration screen (where you set the difficulty setting, map size, etc. for new games). I believe you'll need to start a new campaign in order for the changes to take effect, however.
"Evil is easy, and has infinite forms." -- Pascal
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- Rear-Admiral
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- BORG Trouble Maker
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sometimes the BORG just don't show up in a game. had lots of them where they didn't :/
you might find this great thread useful:
Scheme of the Random Events
you might find this great thread useful:
Scheme of the Random Events
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- BORG Trouble Maker
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sometimes the BORG just don't show up in a game. had lots of them where they didn't :/
you might find this great thread useful:
Scheme of the Random Events
according by another very interesting post by our Code-Master Spocks-cuddly-tribble a cube should spawn if you've got more then 50% of the overall population
Domination victory conditions
check also:
viewtopic.php?name=Forums&file=viewtopic&p=10788#10788
you might find this great thread useful:
Scheme of the Random Events
according by another very interesting post by our Code-Master Spocks-cuddly-tribble a cube should spawn if you've got more then 50% of the overall population
Domination victory conditions
check also:
viewtopic.php?name=Forums&file=viewtopic&p=10788#10788
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- Cadet 2nd Year
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Re: The Borg
Story: I once played a vanilla game as Cardassians vs a galaxy of Borg! lol The game started off with Klingons in the bottom left, Me in bottom middle, Ferengi in Bottom right, Feds in top Right and Romulans in top left. Early in the game (I was around tech 4) Ferengi started getting really friendly. I was at war with Klingons so I didn't pay too much attention. Long story short the Borg had spawned in Ferengi space. After they wiped them out they moved on to the Federation and then the Romulans. By the time the game ended It was only the Cardassians and the Klingons. The only reason the Klingons were still alive is because I had pacified them but didn't have time to destroy them. My space wrapped around their tiny corner of the map like a big "C" shape so they were safe from the Borg because of me. Along with the Klingons I owned 25% of the map. The rest of the map was a barren J class wasteland. Cubes were everywhere (I couldn't even count because I didn't cheat but easily over 2 dozen). The borders of my space had a "fence" of starbases at each system and I had 2 veteran fleets of command and several groups of fast attack. My strategy was to ram with all fast attack every fight and collect XP for my commands. I personally killed 13 Cubes myself this way (didn't even dent the Borg forces of the galaxy though. I won by finishing off the Klingons and being the only non-Borg still alive lol.
Question: I've notice the Borg in UDM are far less fearsome (and that saddens me). I've only ever see spheres, but never Cubes. Also Spheres aren't as strong (rightfully) as Cubes were. In vanilla, if your system died to Borg everything turned J class (a cool special looking J class) and a 2nd cube spawned! I just absolutely loved that and I miss it immensely. Is there a way to have old skool Borg in UDM?
Question: I've notice the Borg in UDM are far less fearsome (and that saddens me). I've only ever see spheres, but never Cubes. Also Spheres aren't as strong (rightfully) as Cubes were. In vanilla, if your system died to Borg everything turned J class (a cool special looking J class) and a 2nd cube spawned! I just absolutely loved that and I miss it immensely. Is there a way to have old skool Borg in UDM?