GALM 0.4.0 Bug Reports

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Tethys
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GALM 0.4.0 Bug Reports

Post by Tethys »

Please report any bugs in GALM 0.4.0 here and I will address them as I can get to them. Thank you :up:

Wadi are attacking one of my assimilated systems, but the popup is showing that I am attacking my own system. It is (the popup) probably cmp to population raceID or system owner raceID for display or lexicon. I will see what I can do to fix it.
bug.png
bug.png (537.89 KiB) Viewed 435 times
bug1.png
bug1.png (438.3 KiB) Viewed 435 times
Upon inspection, this could be related to the 18 task patch. Race.rst is involved, load/save is involved. I don't think there is anything I can do to fix this small error.

Code: Select all

4B6920                             TF_event_list_sector_38_current_ships_by_owner
Not for the weak of heart...
Galaxies MOD v0.4.0 <--- GALM/Galaxies Mod latest version
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Nano
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Re: GALM 0.4.0 Bug Reports

Post by Nano »

First time posting, hopefully I am posting in the right place for this post. I just updated to the new version GALM, and in 1366x768 version the game crashes whenever a ship is clicked on or attempted to build. I've tried every race at every level, every map and every variation and it still crashes if you click on any ship in that version. The other 2 versions 1024x768 and 1920x1080 work fine but don't match with my screen size. Is there maybe a work around for this?

Thank you!!
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Re: GALM 0.4.0 Bug Reports

Post by thunderchero »

Yes it is correct location

problem is you do not have the updated files
viewtopic.php?p=15819#p15819

Note; mod is currently only available in 1024 x 768
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Re: GALM 0.4.0 Bug Reports

Post by Nano »

Thank you for the quick response!!

I did download the latest version 0.4.0. I downloaded the new version through AIO so I can play in 1366x768 but it crashes whenever I click a ship. Are the updated files not a part of the new version download through AIO? Would a crash report help?
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Re: GALM 0.4.0 Bug Reports

Post by thunderchero »

Nano wrote: Thu Mar 07, 2024 8:38 pm Thank you for the quick response!!

I did download the latest version 0.4.0. I downloaded the new version through AIO so I can play in 1366x768 but it crashes whenever I click a ship. Are the updated files not a part of the new version download through AIO? Would a crash report help?
images are missing and need to be created and added to stbof.res
crash log will give info on missing file.

but Galaxy mod from now on will only be available in 1024 x 768, and next release of AIO will only have 1024 x 768 Galaxy mod.

also Tethys need bug reports on current version :wink:
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Nano
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Re: GALM 0.4.0 Bug Reports

Post by Nano »

thunderchero wrote: Thu Mar 07, 2024 9:17 pm
Nano wrote: Thu Mar 07, 2024 8:38 pm Thank you for the quick response!!

I did download the latest version 0.4.0. I downloaded the new version through AIO so I can play in 1366x768 but it crashes whenever I click a ship. Are the updated files not a part of the new version download through AIO? Would a crash report help?
images are missing and need to be created and added to stbof.res
crash log will give info on missing file.

but Galaxy mod from now on will only be available in 1024 x 768, and next release of AIO will only have 1024 x 768 Galaxy mod.

also Tethys need bug reports on current version :wink:
Gotcha! Thank you, for the info, I appreciate it. Love the mod!!
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Re: GALM 0.4.0 Bug Reports

Post by r0y »

Not sure if it's intended for some reason, so posting it here in case it is a bug.

Getting a different colonization using different colony ships in the same game. Same planet colonized on the same turn by 2 different colony ships, however the more expensive/advanced ship gives a worse colony...seems odd.

https://imgur.com/a/ZPLYk31
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